Pano2VR 7.1 Docs / Multilingual Project

Create a Multilingual Project

Learn how to create multilingual projects with the translation tools. in multiple languages.

You can create not only a translated project but a translated skin as well. This
means you’ll find two options to translate; one in the project settings and one
in the Skin Editor. Once a project and/or skin has translation files, the
panorama
player will detect the user’s
browser language and display the correct language or you can use the skin to
switch languages.

We are using the translation tool, Poedit. It is free and
available across all operating systems.

Translating the Project


Hotspots, nodes, user data, project user data, and PDF
files are examples of what gets translated in the project translation
file.

  1. Download and install Poedit. This is the tool we use to
    create the translations.
  2. Go to the Properties Panel.
  3. In the Translations section, choose the project language. This is the
    default language.

    Translation pane.
    Translation pane.
  4. Click the button for Generate Translations Template. This will
    automatically create the translation template file and add it to the
    translations folder. This is a POT file that is compatible with Poedit.
  5. In the dialog that appears, click the link that will take you to the file’s
    location.

    Translation Dialog
    Translation Dialog
  6. Open the template file in Poedit. Note that it is a template file, not the
    translation file.
  7. At bottom of the Poedit window, click the big button that says Create new
    translation
    .

    Create new translation
    Create new translation
  8. Choose the language to translate to.
  9. Now you can start translating by selecting a line and at the bottom of the
    screen, for “Translation” type the translation. In the panel at the
    top-right, there are suggested translations that you can use by clicking on
    them. However, you can only use this 10 times in the free version. After
    that, you’ll be asked to upgrade.
  10. Save the translation and two files will be generated. Pano2VR uses the .po
    file.
  11. In the Skin Editor,
    add a button(s) to
    change languages.

    ★ Tip  A button is not required. Even if there are no buttons to change languages,the player will detect the user’s browser language and use the correct translation if available.

All project text will now be translated. If you need to translate the skin, see
this document.

★ Tip  In the lower, right panel under Notes for translators in Poedit you’ll see where the current text is from.

Where the current text is originated from
Where the current text is originated from
★ Tip  Any media added to the project will also appear in the translation file. It will show the file path of the media. To have the media change with the translation, add the filename and path (if not located in the same directory as the original media) that matches the language. When translating YouTube or Vimeo videos, use the video’s ID: https://youtu.be/gGyVjkRDLYY = gGyVjkRDLYY.

PDF file for translation
PDF file for translation

If you wish not to include file paths or URLs that have been added to Hotspots
and Pinned Elements, then deselect those options for
Included Files.

Update a Translation


If you added content that should get translated to the project after the initial
translation, you need to make a new template and load it.

  1. Recreate the template file .pot by clicking the Generate Translations
    Template
    button. This will add the new content.

  2. Open the .po file in Poedit.

  3. In Poedit, go to the Translation menu and choose, Update from POT
    file
    . The PO file will now have the new content, ready to be translated.

    Update from POT file
    Update from POT file

  4. Save the .po file and re-output the project.

See also…


Last modified: Aug 11, 2023