Using Action Filters
Action filters let you define conditions for the execution of actions assigned to an element.
In this tutorial, Hopki shows us a few examples on how to action filters.
Hide a Menu in a Specific Browser
-
In the Skin Editor, add a menu from the
Components Toolbox
or create your own. -
Select the menu’s
container. -
Add a hide-on-start action.
- Source =
Start - Action =
Visibility - Type =
Hide Element - Target =
$self
- Source =
-
Open the Action Filter.
-
Add the following filter:
- Trigger =
Browser(Advanced > Browser) - Comparison =
= - Value = browser of choice (Chrome, Firefox, Safari, Edge, Internet
Explorer, Unknown)
- Trigger =
This will hide the menu in the chosen browser.
Using Variables to Trigger Filtered Actions
In this example, 2 buttons will change a variable’s value. Then, based on the
variable’s current value, a third button will open the selected panorama. In
Hopki’s example above, he is using a TV channel changer to change nodes. There
are buttons for tuning up and down and a button to change to selected node.
Here’s the basic workflow:
-
Add a
number variable
to the skin. -
Add three text boxes (or rectangles) to represent buttons. One will move up
the channel numbers (1, 2, 3) and a second button will move the channels
down (3, 2, 1). These two buttons will flip through a gallery of thumbnail
images. The third button will open the selected panorama. -
Add an action to the buttons that will change the variable’s value. In
Hopki’s example, these are the channel up and down buttons.- Source =
Mouse Click - Action =
Set Variable Value - Variable Name =
var1(or whatever you named your variable) - Operation =
Add(+) - Value =
1(for the up) - Value =
2(for the down)
- Source =
-
Add a second action to the buttons to keep the variable moving in a loop. So
that the up button counts, 0, 1, 2, 0, 1, 2, etc. and the down button counts
2, 1, 0, 2, 1, 0, etc.- Source =
Mouse Click - Action =
Set Variable Value - Variable Name =
var1 - Operation =
Mod(%) - Value =
3(for both up and down)
- Source =
-
Add actions to the third textbox (button) that will select the node. Add an
action for each node in the tour.- Mouse Click > Open Next Panorama > node01
- Mouse Click > Open Next Panorama > node02
- Mouse Click > Open Next Panorama > node03
-
For each action, add a filter so that the action is only executed when the
variable’s value is changed to a specified value. For example, the first
action’s filter would be:- Trigger =
var1; Comparison ==; Value =0This means that node 1
would only be opened if the variable’s value is 0. Add filters to the other
actions, but change the variable value.
- Trigger =
-
To change the text in the third textbox, to show which node is selected,
expand the Text pane. -
Add a
logic block
with the following expressions:
Logic Block to change text. -
Add an
External Image
to the skin. This will hold the thumbnail image gallery. -
Open the External Image pane and add a logic block. This will change the
image in depending on the variable’s value.
Logic Block to change the external image. ✭ You can
use the
Assets feature in
the web output to have Pano2VR consolidate the images in to the output
folder. Your file path in the conditions would beassets/img.jpgor
assets/myfolder/img.jpg, depdending on if you add a folder or a file to
the assets. -
Check your positioning and anchoring of the elements with the help of Live
Preview. -
Save the skin.
-
If you haven’t already done so, add a web output.
-
Add the skin you’ve just built.
-
Save and output the project.