Adding Sound
Use the Sound Mode to add directional and static sounds to your project.
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Activate the Sounds mode in the Viewer.
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Double-click in the Viewer to add a sound.
Once added, the default sound mode (directional rectangular) is applied and a yellow overlay, which is a visual representation of how the sound will be heard, appears.
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In the Parameters panel, modify the sound (all are optional):
→ Change the Mode.
→ Adjust the volume or Level. The default is 1.00 or 100%.
→ Set the Ambient level. This will allow the sound to be audible outside of the defined field (directional modes only). If the level is at
0
, no sound will be heard outside of the field.→ Set the Horizontal/Vertical Size. This will change the horizontal/vertical size of the center portion of the overlay or where the audio is at 100%.
→ Set the Field size.
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Finally, output your project and listen to it.
Add Background Sound
★ Background sounds do not work on iOS devices (HTML5) without a button to start and stop the sound. You can add a button for this in the Skin Editor.
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Make sure the Select Mode is selected.
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Open the Properties panel.
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In the Background Sound section, add a sound file by doing one of the following:
→ Choose, Open and navigate to your sound file.
→ Drag the file to Filename.
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Adjust the level of the sound file.
Consider lowering the audio level well below 100%. -
Determine how many times the audio should loop.
If you do not want the sound to begin at start up, choose a loop value of-1
. Choose0
for an endless loop. -
Click OK and test the panorama. Done!
Copy and paste sounds by activating the sound you want to copy (red) and right-click anywhere in the Viewer. Then choose Copy Active Media Element. Right-click anywhere in the viewer and select Paste Media Element to paste. You can also copy and paste sounds in the List View panel.
★ Note that all sound elements including background sound will start playing on first touch on mobile devices.