Object2VR 4 Docs / Built-in Popups

Built-in Popups

The simplist way to add popups to your project is to use the built-in skins or the the built-in components. Both require using Point Hotspots.

Using the Built-in Skins

  1. Add a Point Hotspot.

  2. In the hotspot properties, choose any of the types of the Point Hotspot.

  3. Enter a Title and if applicable (i.e Info type) add information text in the Description field.

  4. Open the Output panel and add a Web output.

  5. Add one of the built-in skins.

  6. Output the project.

    You’ll see an icon representing the point hotspot and when you click on it, a popup opens with the content used as the point hotspot type.

    If you want swap out the hotspot icon, check out how to create custom hotspot images.

Using the Built-in Components

  1. Add a Point Hotspot and define its Type.
  2. Add a new skin using the Edit Skin button or open one of your custom skins.
  3. In the Skin Editor, open the Components Toolbox.
  4. Choose any of the built-in categories. For this example, we’ll use Feather. Double-click Feather Box Point Hotspots to add the component to the skin.
  5. Save the skin.
  6. Add this skin to the Web Output.
  7. Save and export the project.

See also…

Last modified: Aug 27, 2023