What's New?
Here you'll find an ongoing list of new features, fixes, and changes added to each release.
Pano2VR 8.0
Pano2VR 8.0 introduces a new Project Wizard, 3D model support, Gaussian Splats, improved skin handling, and expanded support for modern image formats including JPEG XL and WebP. This release also includes many improvements for video panoramas, pinned elements, Web Output, WebVR, and the Skin Editor.
General and Interface
- New Project Wizard to help guide users in building and exporting a new project
- New skin selector with skin previews
- New Quaranta skin with a minimalist design, navigation arrows, theme options, and icon style choices
- New project file format for Pano2VR 8
- Pano2VR 8 project files cannot be opened in Pano2VR 7 or earlier
- Added North Offset
- Added JPEG XL support
- Improved handling of very large PNG files
- Improved conversion of images to tiled TIFF compression formats
3D Models
- Added support for 3D Meshes and Gaussian Splats
- Added Default View Camera Point for model nodes
- Added Target Camera Point
- Added Panorama Camera Mode
- Added Fly Speed
- Added Rotate into flight path
- Added camera modes to the Edit menu
- Added support for viewing 3D models in Immersive View
- Added center coordinates for working with off-center 3D models
- Added transition textures for Gaussian Splats
- Added glTF to GLB export conversion
- Added optimization options for mobile output
- Added option to lock a 3D model
- Added Capture Preview Image for 3D models
- Improved input type handling for models
- Improved validation for 3D model input fields such as scale, units per meter, and fly speed
- Improved model background images
- Fixed autorotation for 3D models when set to start after fully loaded
- Fixed viewing limits in the model viewer
- Fixed roll behavior on gyro and 3D models during transitions
- Fixed orbit camera mode mouse/touch Y coordinate handling
Skin Editor
- Added SVG option to Render as Shape in 3D
- Added 3D Camera View skin action
- Added 3D Camera Mode skin action
- Added 3D Camera Mode logic block trigger
- Added Player Muted logic block trigger
- Added new Node trigger group
- Added Is 3D Model and 3D Model Type logic block triggers
- Added Additive Mode for CSS classes logic blocks
- Added more direct CSS support to the Code Element
- Added Regular Expression comparison option to the Tags trigger
- Added a logic block for the Z-index property
- Added more options for Exposed Variables
- Added support for multiple tags in the Hotspot Cloner
- Added exposed properties for PDF elements and External Image Loaders
- Added custom title and preview options for skins
- Added warnings for child elements at the parent level
- Added
js:as an alternative tojavascript:for JavaScript actions - Added color themes with gradients for built-in skins
- Added splash screen components for Feather Orb, Feather Box, Material Index, and Quaranta skins
- Added support for sorting skin components using tags and weighting
- Added Save As dialog when saving a write-protected skin
- Fixed Venis and Neto skins so previous/next buttons do not appear in single-node projects
- Fixed the material_dart mobile thumbnail menu after node changes
- Fixed the Translation Cloner
- Restored placeholders for Node ID and Custom Node ID
Pinned Elements
- Added masks for pinned images
- Added option to hide a videoโs image mask when the video is popped out
- Improved handling of multiresolution pinned images
- Added automatic selection of alternative image files for pinned images
- Added JPEG XL and WebP as pinned image formats
- Added WebP support for pinned images
- Fixed pinned video not appearing in Immersive View
- Fixed Show/Hide Media action behavior
Web Output
- Added new grid menu for skins with preview images
- Added Hand Tracking options for VR output
- Removed the HTML File option;
index.htmlis now created at the root level of the output folder - Added Output Tile Size options, with the default set to 1024 pixels
- Added Show Thumbnail Menu on Start to Skin Configuration for built-in skins
- Added output folder encryption
- Added Capture Date/Time to output
- Added timezone fixes for Capture Date/Time
- Added
$(ur)placeholder for user data Capture Date - Improved mouse wheel handling for more consistent zoom direction and behavior
- Fixed
$(ui)user data placeholder display - Fixed drag-and-drop opening for panoramas and video panoramas
- Fixed direct node access with custom node IDs
- Fixed an issue when config loaded before the painter was ready
- Fixed zoom to center
WebVR
- Added support for 3D models and Gaussian Splats
- Added option to add Natural Hands
- Fixed VR node changes not updating correctly when transitions were disabled
Video Panoramas
- Fixed video panoramas in tours
- Fixed stereo 360 videos displaying as stacked views
Tour Building
- Added target pointing for hotspots going to a model node
- Added project custom preview capture from the Viewer
- Fixed returning from a panorama to a model via a point hotspot target view opening the wrong view
Tour Map
- Improved Pick Landmark accuracy when finding North
- Fixed crashes after changing the map ID and saving
Fixed
- Fixed loading cube faces with input set to Auto
- Fixed high CPU thread count on load
- Fixed crash caused by missing logic block variables
- Disabled Restore Window after crash on macOS
- Restored snow and rain effects
- Fixed regression with animated hotspots
- Fixed wrong color profile on preview cube with fly-in effects and projections
- Fixed preview images not appearing in single-resolution output
- Fixed custom preview images not appearing in the Tour Browser
- Fixed Viewing Limits copy buttons
- Fixed Type copy button copying the file path and replacing panoramas
- Fixed 3D Viewer freezing when moving a camera
- Fixed animated PNG files not animating correctly
- Fixed animated PNG child elements in the skin tree not animating
- Fixed scroll areas on touch screens on Windows
- Fixed various command line and droplet issues
- Fixed issues carried over from Pano2VR 7, including media actions, keyboard shortcuts, file paths, regular expressions, and accessibility text handling