A skin, as a whole, is a graphical element (interface) that is layered over the panorama and can include images, maps, buttons, text, and sounds.
The Skin Editor has 4 main sections: the Tree, the Canvas, Properties and the Toolbar.
- The Tree is where the skin elements are organized.
- The Canvas is where you build and design the skin – it’s your workspace.
- The Properties section is where you can edit each element and change the way it behaves through actions.
- The toolbar and menu bar also contain tools.
To edit an element, do any of the following:
Select it either in the Canvas, and make changes in the Properties.
Select it in the Tree, and make changes in the Properties.
To edit multiple elements at the same time:
Select multiple elements in either the Tree or Canvas.
Edit their properties. Common properties amongst the elements will be shown.
Elements that share the same properties and have the same value, their values will be visible.
Values that mismatch will be empty.