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Animation Editor

When Animation is selected in the toolbar, the animation editor will open along with the animation properties.

The Animation Editor allows you to create self-playing panoramas and 360º panoramic video. You can use the output for auto-rotation or export the project as a movie file that you either upload directly to an online video service or import to your video editor for further editing.

Animation Editor

Properties

The Properties panel is where sequences (group of clips) is created. The properties of the current clip loaded in the editor is also available.

Sequence

A sequence is a group of clips. If making a tour, for instance, each clip can represent a node.

Sequence – Choose a sequence or create a new one by clicking the Add Sequence button. Or remove a sequence by clicking Remove Sequence.
✭ The default sequence cannot be removed nor can its name be changed.

Title – The sequence title.

Clips – Add clips to the sequence here. Double-click in the table to choose clips. Use the handles on the left side of the table to rearrange the clip’s order. Click the “x” on the right to remove the clip.

Current Clip

This section displays the clip’s title and duration. Both can be changed.

Editor

This is where the animation is created. The editor will, by default, open on the bottom half of the program window. It contains a transport control, a way to select the clip to edit, a magic keyframe option, and most importantly, a timeline.

Transport Control – Use the transport control to play, pause and will go to the beginning and end of the animation. You can also access the controls via the Animation Menu and via keyboard shortcuts:

  • Play/Pause - Spacebar

  • Begin - Page up

  • End - Page down

  • Back One Frame - Left curser key

  • Forward One Frame - Right curser key

  • Repeat - This does not have a keyboard shortcut. However, you can choose to repeat the playback of the current clip, all clips or turn Repeat off.

Timeline

The Timeline is where the animation happens!

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There are 4 tracks: Pan, Tilt, Field of View and Projections. Each of these parameters can be animated using keyframes.

Additional tracks can be added for use with the skin. See: Connecting to the Skin

Collapse Track – The tracks can be collapsed by clicking the black triangles to the left of the track name.

Track zoom – You can zoom in to the track by sliding the horizontal scroll handles.

Each track contains a field where you can see and enter the current value at the playhead. You can also add individual keyframes by clicking on the Toggle Keyframe button in each track.

Each track has a vertical scrollbar. You can drag its handles on the top or bottom to zoom in our out of the angle scale.

Right-click the vertical scrollbar to adjust the following:

  • Reset Scrollbar - If the scrollbar has been adjusted, this will reset the scrollbar to it’s default position.

  • Fit Graph - Sometimes the keyframes move beyond the track borders. Use this option to fit all keyframes within the track.

The Timeline has a single horizontal scrollbar. You can drag its handles to zoom in and out of the time scale.

To extend or shorten the clip time, drag on the right edge of the editor. The mouse will turn into a double-arrow. Click and drag horizontally.

Right-click the horizontal scrollbar to adjust the following:

  • Reset Timeline - This will reset the scrollbar to its default position and scale.

  • Trim Timeline to Last Keyframe - Select to trim the timeline to the last keyframe. The animation duration will be adjusted.

✭ When the animation moves beyond the Viewing Limits, the portion of the affected track will turn red and a warning symbol will appear to the left of the track.

✭ If the clip is a 360 video, you’ll see a blue indicator showing the input video’s length. If the video loops, you’ll see the indicator repeat on the Timeline.

video indicator


See also

2018-11-20 14:48:07