Hotspot

Hotspots are definable, interactive areas within the movie. When the user’s mouse rolls or hovers over these hotspots, the user is presented with a clickable area of the image that may link to a webpage, image, another movie, or anything else that can be hyperlinked. Hotspots presented on a touch device are activated when the […]

HTML Template

Contents 1 Introduction 1.1 File Structure 1.2 All script sections 1.2.1 Functions and Variables 1.3 <?ggf ?> – section 1.3.1 Methods for the form object 1.4 <?ggs ?> – section 1.4.1 Methods for the Document Object 1.4.2 Functions and Variables 2 Example 3 See also Introduction Pano2VR and Object2VR use .ggt (stands for Garden Gnome Template) files […]

HTML5 and YouTube video

To embed a YouTube Video Go to YouTube and open the video you want to embed. Click the Share button under the video window. Click the Embed button. Set the window size, then copy the code. The code should look similar to this (the video I am using is Outputting HTML5/CSS3 Panoramas Tutorial): <iframe width=”480″ […]

HTML5 Output Settings (Object2VR)

Contents 1 Settings Tab 1.1 Image Settings 1.2 Display 1.3 Auto Play 1.4 Zoom 1.5 Skin 1.6 Output 2 Advanced Settings 2.1 Control 2.2 Hotspot Text Box 2.3 Polygon Hotspots 3 Multiresolution Tab 3.1 Basic Settings 3.2 Advanced Settings 3.3 Levels 4 HTML Tab 4.1 Normal Template Parameters 4.2 Template Output 5 See also Settings […]

HTML5 Output (Object2VR)

Object2VR – Help The HTML5 output format allows you to create object VRs for use with mobile devices, like the iPhone, which do not support Adobe Flash. This page will explain the steps needed in order to output and display your HTML5 object VR. Import your project either via the Light Table or with Select […]

Getting Started (Object2VR)

Object2VR – Help Video loading… Watch this video on YouTube Download a project file to work with (created with Object2VR version 2.0.2.): project files (packed ZIP) A single-row object VR movie simply consists of one row images. The movie can only rotate around one axis . A multi-row project will let the user view the […]

Generating an Alternative File

This is the documentation for Pano2VR 4. You can find the new documentation for Pano2VR 5 here. Pano2VR – Help Not all browsers will playback all media files. In the Media Editor, you can easily have Pano2VR generate an alternative file. For every media type, there is the option to add an alternative file. You […]

Formatting Text | Object2VR

Download the SkinDownload Video This tip will show you how to use HTML tags to format the text in Object2VR. This works with the User Data text fields as well as Title text fields in the Hotspot Editor. This also works for all the text in the skin editor. Contents 1 The Different Formatting Tags […]

Floating Tooltips and Hotspots

Learn how to add floating tooltips to hotspots. This tip carries on from making a Floating Tooltip which you may wish to view first. Download the SkinDownload Video Setting up the Text Box In Skin Editor, open the text box that will act as the floating tooltip (see: Creating a Floating Tooltip). In the Text […]

Floating Tooltip

A floating tooltip is a text box that stays with the mouse pointer. It is set to be invisible until the mouse hovers over elements in the panorama or object movie and displays the name of the current element. Download the Skin Contents 1 Creating a Floating Tooltip 2 Changing Location of the Text box […]

Flash Output Settings (Object2VR)

Contents 1 Settings Tab 1.1 Image Settings 1.2 Display Settings 1.3 Auto Play 1.4 Zoom 1.5 Skin-Controller 1.6 Output 2 Loading (Flash 8) 2.1 Loading 3 Hotspots 3.1 Hotspot Text Box 3.2 Polygon Hotspots 4 Advanced Settings 4.1 Download-Preview 4.2 Control 4.3 Context Menu 4.4 Locks 5 Multiresolution Tab 5.1 Basic Settings 5.2 Advanced Settings […]

Flash Output | Object2VR

Outputting to Flash can be simple or if the project requires it, it can be more complex. The default settings for the Flash output will be enough for most projects. Therefore we suggest, outputting with the defaults first, using the Basic Steps as a guide, to see what they will produce. It’s possible, however, that […]