Creating a Desktop Application

Sometimes your client and/or project requires not only an offline project, but also one that doesn’t require a web browser when outputting to HTML5. So, here’s a tip that helps tremendously with these situations. It utilizes a JavaScript platform, called NW.js and just using a bit of code, you can turn your project into a […]

Converting Images | Object2VR

Object2VR – Help Use the Convert option to quickly create a new project using your newly processed images. Select the image format from the Format menu. If you’ve chosen JPEG, choose the JPEG quality at Image Quality. (See: JPEG Comparison (Object2VR)) Determine the naming convention or Pattern of the files. (See: Image Sequence Pattern (Object2VR)) […]

Container

A container, found in the Skin Editor, is an invisible element that allows you to group elements together in the tree or in the editor. See also Skin Editor HTML5 Skin Editor and Active Containers

Command line (Object2VR)

This article describes the current command line options for Object2VR. object2vr [-x] [<filename.o2vr>] -x: This option executes the following input files. If the input file is a .o2vr file the result is the same as hitting the “create all” button.

Clauss Rodeon

The following settings are found in the Capture Input Settings under the Turntable tab. Table Setup Serial Port: Choose the serial port of the turntable. Connect: Click when the Serial Port as been located. Auto Detect: Use this to automatically find the serial port. Speed: Adjust the speed of the turntable. Acceleration: Adjust the speed […]

Chromeless PopUp Template

With this template, the HTML file will open with the SWF file filling 100% of the browser window, so there will be no border with close text. Download the template. Using the Chromeless Pop-up Full Screen Template Use the action, Go To Url. In the URL field, add: javascript:NewWindow(“your.html”, 480, 385, 0, 0, 0, 0, […]

Changelog (Object2VR)

3.1.1 October 2016 – Announcement Adds touch support for added touch support for Microsoft Edge Fixes some issues being caused in macOS Sierra 3.1 March 2016 – Announcement This release fixed a few issues: Outputs now work better on small displays Rotation options are not available when crop is not enabled Also: Added support for […]

Capturing Images (Object2VR)

Object2VR – Help With Object2VR studio, you can connect both your turntable and camera to the computer and let Object2VR do the work for you. The following steps outline capturing images using the Capture Input tool. From the Main Project window, choose, Capture Input. Make sure all the devices (camera/turntable) you are using are plugged […]

Capture Input (Object2VR)

Object2VR – Help Object2VR Studio gives you the ability to control both your camera and turntable. Open the Input settings by choosing Capture Input in the Main Project Window‘s Input section. Learn the steps to capturing the images. Contents 1 Project Tab 1.1 Devices 1.2 Project 2 Settings Tab 2.1 Trigger 2.2 Image Source 3 […]

Cache Manifest File | Object2VR

This tip will enable Object2VR HTML5 projects to be stored on a mobile device by using the browser’s cache. It is not recommended for any purpose other than to display projects offline. Because this method locally stores files and could not only confuse the user (with pop up warning dialogs) but also crash their device, […]

CMS Plugins | Object2VR

Contents 1 Create a GGPKG 2 GGPKG Attributes 3 Troubleshooting 4 See also The Garden Gnome Package (GGPKG) is a package format for content management systems that lets you easily embed your projects into your website. The package format is available as an HTML template in the HTML5 output. In order to use the package […]

Button Element Properties

This is the documentation for Pano2VR 4. You can find the new documentation for Pano2VR 5 here. However, this document is still valid for the current version of Object2VR! When editing a button, you can change the button’s image, its over and selected states, or remove them entirely: Button Properties Contents 1 Position 2 Appearance […]

Build a Simple Loading Bar

Loading bars visually indicate how much of the project has loaded. There is a pre-installed loading bar skin default_loading.ggsk which you can edit (Go to Elements > Add Default Loading Bar). However, in the case you’d like to know how it was created you can follow the tutorial: Part 1 – Building the loading bar […]

Build a Custom Controller

A controller is a collection of buttons within the skin that allow the user to control (rotate, zoom, move left, etc.) the object. For a custom controller, you can build your own buttons or use some of the ones provided by fellow users. Contents 1 Build a custom controller 2 Button States 3 Learn more […]

Basic three state button in Photoshop

I am using PS CS5 but this of course can be used in other versions of Photoshop. I have turned on the Pixel Grid to make things easier, to do this click: View > Show > Pixel Grid. I also use the Rulers found in the View menu. Step 1 Open Photoshop and select, File […]

Area hotspot

This is the documentation for Pano2VR 4. You can find the new documentation for Pano2VR 5 here. However, this document is still valid for the current version of Object2VR! An area hotspot defines an area of interaction within an image. A user can click on this area to cause an action like opening a webpage […]

Apple Devices and Sound

In iOS, auto-starting of sound is not allowed. Therefore, all sounds must be started manually. When there are multiple sounds in a panorama or project, starting a new sound will pause the currently playing sound. This means that when the user returns to the previous playing sound, it will continue from its last position. The […]

Adding a YouTube Video

Flash Go to the YouTube video to embed. Make sure that you can embed the video, not all can. Click on Share, under the video, and then Embed.◊ NOTE: this will not be available if the owner of the video does not want you to embed it. Select, Use old embed code. Copy the embed […]

Adding Hotspots | Object2VR

Object2VR – Help The Hotspot Editor was updated in Object2VR 3.0 beta, adding polygon hotspots and a few changes to the interface.If you are working with version 2.0.2. you may want to read this article for help. Hotspots in your object movies can be interactive or informative. You can use them give information about the […]

Add a Clickable Logo | Object2VR

For some projects, you might want to include an interactive logo. These can be quickly and easily added in the skin. Add an interactive logo to a skin Open a pre-installed, custom, or empty skin via the menu bar or Flash and HTML5 output settings. Import the logo or image either by: Dropping it onto […]