HTML5 Output (Object2VR)

Object2VR – Help The HTML5 output format allows you to create object VRs for use with mobile devices, like the iPhone, which do not support Adobe Flash. This page will explain the steps needed in order to output and display your HTML5 object VR. Import your project either via the Light Table or with Select […]

Formatting Text

Download the SkinDownload Video This tip will show you how to use HTML tags to format the text in both Object2VR and Pano2VR. This works with the User Data text fields as well as Title text fields in the Hotspot Editor. This also works for all the text in the skin editor. Contents 1 The […]

Floating Tooltip

A floating tooltip is a text box that stays with the mouse pointer. It is set to be invisible until the mouse hovers over elements in the panorama or object movie and displays the name of the current element. Download the Skin Contents 1 Creating a Floating Tooltip 2 Changing Location of the Text box […]

FAQ (Object2VR)

Contents 1 Hotspots 1.1 Can I use point hotspots? 1.2 Can I use Hotspots to link to other objects or panoramas? 2 Sound 2.1 Can I add sound to my object movies? 3 Input 3.1 I have two view states but only one works. Why? 4 HTML5 Output 4.1 Can I use Multiresolution with the […]

Flash Lens Flare

This is the documentation for Pano2VR 4. You can find the new documentation for Pano2VR 5 lensflare here. However, this document is still valid for the current version of Object2VR! This tip will guide you through the process of putting lens flares in your panoramas. The lens flare effect can be adjusted to the different […]

External SWF still playing when not visible

To stop externally loaded SWF content from playing, Unload SWF on hide must be selected in the SWF File Properties, and the loader must be hidden. Even if the loader is a child of a different element, hiding the parent element on its own will not work, the loader still needs an action to hide […]

External Image Properties

This is the documentation for Pano2VR 4. You can find the new documentation for Pano2VR 5 here. However, this document is still valid for the current version of Object2VR! External Image Properties Contents 1 Position 2 Appearance 3 External Image 4 Advanced 5 Actions 6 Modifiers 7 See also Position ID: Give the image a […]

Enable the Local Web Server for Windows 8.1 and IE 11

This fix comes from RGood in the forum: Allow Pano2VR to open Internet Explorer 11 and wait for it to fail to find the Integrated Server Open the TOOLS menu in IE 11 – Select INTERNET OPTIONS – Select SECURITY TAB – Select TRUSTED SITES – Select SITES The URL of the Pano2VR Server should […]

Flash Output | Object2VR

Outputting to Flash can be simple or if the project requires it, it can be more complex. The default settings for the Flash output will be enough for most projects. Therefore we suggest, outputting with the defaults first, using the Basic Steps as a guide, to see what they will produce. It’s possible, however, that […]

File naming conventions | Object2VR

Characters that are recommended for naming file paths and IDs in Object2VR, as well as the Skin Editor are any combination of letters, A to Z, upper or lower case, and numbers 0 to 9. You may also use a space and _ underscore. When naming panorama input images you may want to name them […]

Drupal Plugin

Contents 1 Install the Drupal Plugin 2 Add GGPKG Field to an Article or any other Content Type 3 Add a Package File to an Article 4 Change Display Settings of the GGPKG field 5 See also Install the Drupal Plugin Download the plugin. Log in to the administration area of your Drupal site. Go […]

Default view

This is the documentation for Pano2VR 4. You can find the new documentation for Pano2VR 5 here. However, this document is still valid for the current version of Object2VR! The term default view is used to describe the initial view of a panorama or object movie when it is opened. See also Viewing Parameters (Pano2VR) […]

Embedding and formatting for social networks (Object2VR)

Object2VR – Help We’ve created an HTML template for you to use for embedding your object movies on Facebook (to embed in the Facebook timeline, a secure site is required). You can also use the template for Twitter and Google+ posts. For both, the post will display the thumbnail image, title and description. The caveat […]

Element

An element is any object that appears in the skin (a collage of images, buttons and sounds). Each element on the skin can be customized, edited, or applied actions through the element editor. The following file formats can be used in the skin. However, note that not all formats will work with every output. Also, […]

Editor (Skin Editor)

This is the documentation for Pano2VR 4. You can find the new documentation for Pano2VR 5 here. However, this document is still valid for the current version of Object2VR! Pano2VR – Help Object2VR – Help The Editor is where all the elements (images, buttons, etc.) are placed and arranged. Consider it your workspace for designing […]

Droplets (Object2VR)

Object2VR – Help Droplets are a great way to streamline a workflow. Just drop a folder on a Droplet, adjust some settings and you’re done. A note for Linux users: Linux does not allow for Droplets. Contents 1 Creating a Droplet 2 Using the Droplet 3 See also Creating a Droplet Open Object2VR and adjust […]

Droplet

A droplet is a small application that can be used to batch convert your panoramic images using the same settings without creating new projects for each image. See also Creating and using droplets in Pano2VR Creating and using droplets in Object2VR

Documentation

Here you will find documentation on all our software, direct from the garden and the gnomes who live there. Pano2VR Pano2VR 6.1 Documentation Pano2VR Video Tutorial Collection Changelog   Pano2VR 7 beta Pano2VR 7 beta Documentation Changelog   Object2VR Object2VR Help Object2VR Workflow Object2VR Video Tutorial Collection Reference Changelog  

Edit an Existing Skin | Object2VR

Object2VR has pre-installed skins. You can find them through the menu in the Flash and HTML5 settings or in the Open menu when in the Skin Editor. Contents 1 Edit a default or custom skin 2 Copy skin elements from one skin to another 3 Learn more 4 See also Edit a default or custom […]