List of Placeholders | Object2VR
Skin The following placeholders can be used within the skin. Loading $b = bytes loaded – (use in a text box) $t = bytes total – (use in a text box) $B = kilo bytes loaded – (use in a text box) $T = kilo bytes total – (use in a text box) $p = […]
Light table
The Light Table is found in Object2VR as in import option. You can import images to the Light Table and then rearrange the images as necessary. See also Object2VR Workflow Using the Light Table (Object2VR)
Licensing – Object2VR
Licensing FAQ Go to the purchase page to buy a license. Details After purchasing, the license key will arrive via email (please check spam/junk filters) A trial version of the software is available and is fully-functioning but will produce visible watermarks on output. Purchasing a license will remove the watermarks.
Knowledge base | Object2VR
Knowledge base – General Loading Error NaN & Infinity HTML5 and YouTube video Using PHP to switch HTML5 skins HTML5 Skin Editor & Active Containers External SWF still playing when not visible Apple Devices and Sound IFrame stretching Knowledge base: Main, Object2VR, General
Knowledge base – General
Loading Error NaN & Infinity HTML5 and YouTube video Using PHP to switch HTML5 skins HTML5 Skin Editor & Active Containers External SWF still playing when not visible Apple Devices and Sound IFrame stretching Knowledge base: Main, Object2VR, General
Knowledge base
Loading Error NaN & Infinity HTML5 and YouTube video Using PHP to switch HTML5 skins HTML5 Skin Editor & Active Containers External SWF still playing when not visible Apple Devices and Sound IFrame stretching Knowledge base: Main, Object2VR, General
JavaScript API | Object2VR
Your object VRs can be controlled with JavaScript from the HTML page. Contents 1 JavaScript API calls 1.1 Viewing direction 1.2 Other calls 2 See also JavaScript API calls Viewing direction obj.getPan(); // returns the current pan angle obj.setPan(angle_in_degrees:Number); // sets the current pan angle obj.changePan(offset_in_degrees:Number); // change the current pan angle obj.getTilt(); // […]
JPEG Comparison | Object2VR
JPEG Quality Comparison – QuickTime Quality setting of 10 Quality setting of 50 Quality setting of 100
Integrated Web Server | Object2VR
Object2VR has a local web server built into the software. It simulates an active web server so you can view your project locally because both Flash and HTML5 restrict local viewing for security reasons. You can also simulate slower connections to see how a project might download and playback. This tip will explain how to […]
Input | Object2VR
Object2VR – Help There are a few ways to get your images into Object2VR once a new project window has been opened. Here, you can choose to import your images directly from the camera, the Light Table or via Select Input. If you you are using the studio version of Object2VR, you can hook up […]
Importing with Select Input | Object2VR
Object2VR – Help Importing your images via the Select Input option is the better choice when you have a large number of images. You can also import a QTVR movie here. Once imported, you can then work in on the project and add outputs, etc. To import your images follow these simple steps: In the […]
Image Sequence Pattern | Object2VR
Object2VR – Help The image sequence pattern is simply a way for you to describe your file naming convention to Object2VR in order for it to recognize your images as a sequence pattern. This description is written in one line of JavaScript which uses predefined variables based on column and row numbers: column – current […]