HTML Template – Pano2VR 7.1 Documentation

HTML Template Use the Garden Gnome Template files as a basis for the HTML output. The templates use ECMAScript scripting language (JavaScript is also based on ECMAScript so they use the same syntax) as defined in standard ECMA-262. You can find a list of predefined objects in Qt’s ECMAScript Reference. The processing is similar to […]

WordPress Plugin – Object2VR 4 Documentation

WordPress Plugin We provide a package format (GGPKG) to make it easy for you to embed your panoramas on your CMS site or blog. Below are the instructions for WordPress. ✭ The plugin works only with the self-hosted WordPress publishing platform (wordpress.org). The plugin will not work on wordpress.com sites. https://vimeo.com/349063318 Install the WordPress Plugin […]

WordPress Plugin – Pano2VR 7.1 Documentation

WordPress Plugin We provide a package format (GGPKG) to make it easy for you to embed your panoramas on your CMS site or blog. Below are the instructions for WordPress. ✭ The plugin works only with the self-hosted WordPress publishing platform (wordpress.org). The plugin will not work on wordpress.com sites. https://vimeo.com/349063318 Install the WordPress Plugin […]

Background Sounds – Pano2VR 7.1 Documentation

Background Sounds Learn how to add background sounds to your project and nodes. Pano2VR has Project Background Sound and Node Background Sound. Your project will determine which to use. In the skin, you’ll find the target _background. This will target all background sounds. Project Background Sound Project Background Properties Project Background Sound, found in the […]

Working with Media – Pano2VR 7.1 Documentation

Working with Media Learn how to add videos, images, lens flares, web snippets, and sounds can all be pinned to a panorama or virtual tour. Background Sound You can add background sound to each node and you can add background sound the entire project. Not only that, you can control background sound playback from the […]

Garden Gnome Package – Object2VR 4 Documentation

Garden Gnome Package The Garden Gnome Package (GGPKG) is a package format for offline viewing and for content management systems to easily embed your projects into websites. Use the Garden Gnome Package to view projects offline with our package viewers: Desktop Package Viewer iOS and Android Package Viewer Upload the package to a WordPress, Joomla, […]

Garden Gnome Package – Pano2VR 7.1 Documentation

Garden Gnome Package The Garden Gnome Package (GGPKG) is a package format for offline viewing and for content management systems to easily embed your projects into websites. Use the Garden Gnome Package to view projects offline with our package viewers: Desktop Package Viewer iOS and Android Package Viewer Upload the package to a WordPress, Joomla, […]

Building a Panoramic Tour – Pano2VR 7.1 Documentation

Building a Panoramic Tour Learn the basic workflow for building a VR tour in Pano2VR. Tour Building begins in the Tour Browser. It is open by default when you first start Pano2VR. However, if you need to open it, you can do any of the following: Click the Tour Browser button in the toolbar. In […]

Create a Generative AI Image Patch – Pano2VR 7.1 Documentation

Create a Generative AI Image Patch Use the integrated generative AI tools to patch nadirs or any part of the panorama. To use the generative image patch feature, you will need tokens. Tokens are a way to pay for the generative AI service. Everyone with a Pano2VR 7 license gets 250 free tokens to start […]

Auto-hide Skin Elements – Object2VR 4 Documentation

Auto-hide Skin Elements Learn to use a Timer's logic block to hide elements, like a menu, during user interaction. The basic set-up to hide elements Open the Skin Editor. Add an element. A Text Box, for example. Add a Timer element by first selecting it in Toolbar and then drag around the Text Box in […]

hotspot proxy ID – Object2VR 4 Documentation

hotspot proxy ID A hotspot proxy ID is used to make a link between hotspots and skin elements and their actions. A hotspot proxy ID is used to make a link between hotspots and skin elements and their actions. Mouse events on the hotspot that are relayed to the skin element are: Mouse Click Mouse […]

Auto-hide Skin Elements – Pano2VR 7.1 Documentation

Auto-hide Skin Elements Learn to use a Timer's logic block to hide elements, like a menu, during user interaction. The basic set-up to hide elements Open the Skin Editor. Add an element. A Text Box, for example. Add a Timer element by first selecting it in Toolbar and then drag around the Text Box in […]