Hotspot Proxy ID – Pano2VR 7 Documentation

Hotspot Proxy ID A hotspot proxy ID is used to make a link between hotspots and skin elements and their actions. A hotspot proxy ID is used to make a link between hotspots and skin elements and their actions. Mouse events on the hotspot that are relayed to the skin element are Mouse Click, Mouse […]

What's New? – Pano2VR 7 Documentation

What's New? Here you'll find an ongoing list of new features, fixes, and changes added to each release of Pano2VR 7. Pano2VR 7.0.10 Stare cursor for Apple Vision Pro is offset – Fixed Pano2VR 7.0.9 Changed: cache buster is no longer applied to external URLs (tel:, mailto:) Fixed: changing nodes via a node hotspot breaks […]

Project Properties – Pano2VR 7.1 beta Documentation

Project Properties The Project Properties contain settings for the entire project. Pano2VR Project Properties Project User Data Project User Data is used for adding project-specific metadata. Each field has a corresponding placeholder that can be used in textboxes and as triggers in logic blocks. Title – This title will be used for the HTML page’s […]

Convert Images – Object2VR 4 Documentation

Convert Images Use the Convert option to quickly create a new project using your newly processed images. Convert Input Select the image format from the Format menu. If you’ve chosen JPEG, choose the JPEG quality with Image Quality. Determine the naming convention or Pattern of the files. (See: Image Sequence Pattern) Tell Object2VR where to […]

Project Properties – Object2VR 4 Documentation

Project Properties The Project Properties contain settings for the entire project. Object2VR Project Properties Project Dimensions Set up the number of columns, rows and states the project has. Columns – Enter the amount of columns the image series makes up. Columns are the number of images taken around the object. Rows – Enter the number […]

Add a Polygon Hotspot – Pano2VR 7.1 beta Documentation

Add a Polygon Hotspot Polygon hotspots require you to draw a shape as opposed to creating a single point of interactivity. https://vimeo.com/303056604 To add a polygon hotspot: In the Viewer, open the Viewer Modes and select the Polygon Hotspot mode. Or use the keyboard shortcut, O, to activate Polygon Hotspot mode. Polygon Hotspot Viewer Mode […]

Add a Polygon Hotspot – Object2VR 4 Documentation

Add a Polygon Hotspot Polygon hotspots require you to draw a shape as opposed to creating a single point of interactivity. To add a polygon hotspot: Open the Hotspots List. Click Create Polygon Hotspot. This will add a hotspot to the list and activate Polygon Hotspot Mode in the Viewer. Click Create Polygon Hotspot Draw […]

Polygon Hotspot Properties – Pano2VR 7.1 beta Documentation

Polygon Hotspot Properties Here you'll find the properties for the polygon hotspots which are found in the Properties panel once a hotspot is added or selected. The hotspot properties are found in the Properties Panel and will appear once a hotspot is added or selected. Other settings, like hiding the hotspots, are found in the […]

Skin Editor Properties – Pano2VR 7.1 beta Documentation

Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the skin itself. All the properties are grouped in collapsable panels. The Properties panel will show the skin settings when no element is selected. To deselect an element and return to […]

Polygon Hotspot Activated Popups – Pano2VR 7.1 beta Documentation

Polygon Hotspot Activated Popups Popups can be activated by Polygon Hotspots by using the Hotspot Proxy ID in the Skin Editor. What if you want to use a polygon hotspot to open a popup? Well, you have to connect that polygon hotspot to the skin somehow because the polygon hotspots don’t have an equivalent to […]

Polygon Hotspot Activated Popups – Object2VR 4 Documentation

Polygon Hotspot Activated Popups Popups can be activated by Polygon Hotspots by using the Hotspot Proxy ID in the Skin Editor. What if you want to use a polygon hotspot to open a popup? Well, you have to connect that polygon hotspot to the skin somehow because the polygon hotspots don’t have an equivalent to […]

Polygon Hotspot Properties – Object2VR 4 Documentation

Polygon Hotspot Properties Here you'll find the properties for the polygon hotspots which are found in the Properties panel once a hotspot is added or selected. The hotspot properties are found in the Properties Panel and will appear once a hotspot is added or selected. Other settings, like hiding the hotspots, are found in the […]

Skin Editor Properties – Object2VR 4 Documentation

Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the skin itself. All the properties are grouped in collapsable panels. The Properties panel will show the skin settings when no element is selected. To deselect an element and return to […]

Adding User Data – Pano2VR 7.1 beta Documentation

Adding User Data Adding User Data is a crucial step in the workflow, especially for organization. Information added here, like Title, Description, and Copyright can be used in the skin and the HTML template. User Data is also known as metadata. It’s used to provide information about the current image or node. When building skin […]

Master Node – Pano2VR 7.1 beta Documentation

Master Node The master node acts like a template node in which data and elements are applied to all nodes in a tour. For instance, you can add user data, a patch, or hotspots and they would appear on all nodes. You can edit the Master Node by going to the Tour menu and choosing, […]

Adding User Data – Object2VR 4 Documentation

Adding User Data Adding User Data is a crucial step in the workflow, especially for organization. Information added here, like Title, Description, and Copyright can be used in the skin and the HTML template. User Data is also known as metadata. It’s used to provide information about the current image or node. When building skin […]

Custom Property – Pano2VR 7.1 beta Documentation

Custom Property Custom properties provide extra text input fields or properties that can be targeted by the skin. If a project requires more User Data fields, or more Hotspot properties, then use custom properties. Custom Properties will appear in the skin as variables. For example, a User Data custom property can provide more information for […]

Custom Property – Object2VR 4 Documentation

Custom Property Custom properties provide extra text input fields or properties that can be targeted by the skin. If a project requires more User Data fields, or more Hotspot properties, then use custom properties. Custom Properties will appear in the skin as variables. For example, a Point Hotspot custom property can be used to show […]

List of Placeholders – Pano2VR 7.1 beta Documentation

List of Placeholders A placeholder is like a shortcut for using data or text from other sections of the software. Placeholders get replaced by the content they represent. For example, a text box in the skin may contain $(p) which will display the percentage of how much the image has loaded, while $(ut) will display […]

List of Placeholders – Object2VR 4 Documentation

List of Placeholders A placeholder is like a shortcut for using data or text from other sections of the software. Placeholders get replaced by the content they represent. For example, a text box in the skin may contain $(p) which will display the percentage of how much the image has loaded, while $(ut) will display […]