Project Properties – Pano2VR 7 Documentation

Project Properties The Project Properties contain settings for the entire project. Pano2VR Project Properties Project User Data Project User Data is used for adding project-specific metadata. Each field has a corresponding placeholder that can be used in textboxes and as triggers in logic blocks. Title – This title will be used for the HTML page’s […]

Convert Images – Object2VR 4 Documentation

Convert Images Use the Convert option to quickly create a new project using your newly processed images. Convert Input Select the image format from the Format menu. If you’ve chosen JPEG, choose the JPEG quality with Image Quality. Determine the naming convention or Pattern of the files. (See: Image Sequence Pattern) Tell Object2VR where to […]

Skin Actions – Object2VR 4 Documentation

Skin Actions Actions or a set of directions can be applied to any element added to the skin to create interactivity. Object Movement Pan This action is commonly used on buttons that have an arrow indicating left or right. Applying this action to an interactive button or image will cause the panorama to rotate to […]

Project Properties – Object2VR 4 Documentation

Project Properties The Project Properties contain settings for the entire project. Object2VR Project Properties Project Dimensions Set up the number of columns, rows and states the project has. Columns – Enter the amount of columns the image series makes up. Columns are the number of images taken around the object. Rows – Enter the number […]

Add a Polygon Hotspot – Object2VR 4 Documentation

Add a Polygon Hotspot Polygon hotspots require you to draw a shape as opposed to creating a single point of interactivity. To add a polygon hotspot: Open the Hotspots List. Click Create Polygon Hotspot. This will add a hotspot to the list and activate Polygon Hotspot Mode in the Viewer. Click Create Polygon Hotspot Draw […]

Add a Polygon Hotspot – Pano2VR 7.1 beta Documentation

Add a Polygon Hotspot Polygon hotspots require you to draw a shape as opposed to creating a single point of interactivity. https://vimeo.com/303056604 To add a polygon hotspot: In the Viewer, open the Viewer Modes and select the Polygon Hotspot mode. Or use the keyboard shortcut, O, to activate Polygon Hotspot mode. Polygon Hotspot Viewer Mode […]

Add a Polygon Hotspot – Pano2VR 7 Documentation

Add a Polygon Hotspot Polygon hotspots require you to draw a shape as opposed to creating a single point of interactivity. https://vimeo.com/303056604 To add a polygon hotspot: In the Viewer, open the Viewer Modes and select the Polygon Hotspot mode. Or use the keyboard shortcut, O, to activate Polygon Hotspot mode. Polygon Hotspot Viewer Mode […]

Add a Polygon Hotspot – Object2VR 4 Documentation

Add a Polygon Hotspot Polygon hotspots require you to draw a shape as opposed to creating a single point of interactivity. To add a polygon hotspot: Open the Hotspots List. Click Create Polygon Hotspot. This will add a hotspot to the list and activate Polygon Hotspot Mode in the Viewer. Click Create Polygon Hotspot Draw […]

Polygon Hotspot Properties – Object2VR 4 Documentation

Polygon Hotspot Properties Here you'll find the properties for the polygon hotspots which are found in the Properties panel once a hotspot is added or selected. The hotspot properties are found in the Properties Panel and will appear once a hotspot is added or selected. Other settings, like hiding the hotspots, are found in the […]

Skin Editor Properties – Object2VR 4 Documentation

Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the skin itself. All the properties are grouped in collapsable panels. The Properties panel will show the skin settings when no element is selected. To deselect an element and return to […]

Polygon Hotspot Activated Popups – Object2VR 4 Documentation

Polygon Hotspot Activated Popups Popups can be activated by Polygon Hotspots by using the Hotspot Proxy ID in the Skin Editor. What if you want to use a polygon hotspot to open a popup? Well, you have to connect that polygon hotspot to the skin somehow because the polygon hotspots don’t have an equivalent to […]

Polygon Hotspot Properties – Pano2VR 7.1 beta Documentation

Polygon Hotspot Properties Here you'll find the properties for the polygon hotspots which are found in the Properties panel once a hotspot is added or selected. The hotspot properties are found in the Properties Panel and will appear once a hotspot is added or selected. Other settings, like hiding the hotspots, are found in the […]

Skin Editor Properties – Pano2VR 7.1 beta Documentation

Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the skin itself. All the properties are grouped in collapsable panels. The Properties panel will show the skin settings when no element is selected. To deselect an element and return to […]

Polygon Hotspot Activated Popups – Pano2VR 7.1 beta Documentation

Polygon Hotspot Activated Popups Popups can be activated by Polygon Hotspots by using the Hotspot Proxy ID in the Skin Editor. What if you want to use a polygon hotspot to open a popup? Well, you have to connect that polygon hotspot to the skin somehow because the polygon hotspots don’t have an equivalent to […]

Polygon Hotspot Properties – Pano2VR 7 Documentation

Polygon Hotspot Properties Here you'll find the properties for the polygon hotspots which are found in the Properties panel once a hotspot is added or selected. The hotspot properties are found in the Properties Panel and will appear once a hotspot is added or selected. Other settings, like hiding the hotspots, are found in the […]

Skin Editor Properties – Pano2VR 7 Documentation

Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the skin itself. All the properties are grouped in collapsable panels. The Properties panel will show the skin settings when no element is selected. To deselect an element and return to […]

Polygon Hotspot Activated Popups – Pano2VR 7 Documentation

Polygon Hotspot Activated Popups Popups can be activated by Polygon Hotspots by using the Hotspot Proxy ID in the Skin Editor. What if you want to use a polygon hotspot to open a popup? Well, you have to connect that polygon hotspot to the skin somehow because the polygon hotspots don’t have an equivalent to […]

Polygon Hotspot Activated Popups – Object2VR 4 Documentation

Polygon Hotspot Activated Popups Popups can be activated by Polygon Hotspots by using the Hotspot Proxy ID in the Skin Editor. What if you want to use a polygon hotspot to open a popup? Well, you have to connect that polygon hotspot to the skin somehow because the polygon hotspots don’t have an equivalent to […]

Polygon Hotspot Properties – Object2VR 4 Documentation

Polygon Hotspot Properties Here you'll find the properties for the polygon hotspots which are found in the Properties panel once a hotspot is added or selected. The hotspot properties are found in the Properties Panel and will appear once a hotspot is added or selected. Other settings, like hiding the hotspots, are found in the […]

Skin Editor Properties – Object2VR 4 Documentation

Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the skin itself. All the properties are grouped in collapsable panels. The Properties panel will show the skin settings when no element is selected. To deselect an element and return to […]