Project Properties – Pano2VR 7.1 beta Documentation
Project Properties The Project Properties contain settings for the entire project. Pano2VR Project Properties Project User Data Project User Data is used for adding project-specific
Project Properties The Project Properties contain settings for the entire project. Pano2VR Project Properties Project User Data Project User Data is used for adding project-specific
Project Properties The Project Properties contain settings for the entire project. Object2VR Project Properties Project Dimensions Set up the number of columns, rows and states
Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the
Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the
Custom Property Custom properties provide extra text input fields or properties that can be targeted by the skin. If a project requires more User Data
Custom Property Custom properties provide extra text input fields or properties that can be targeted by the skin. If a project requires more User Data
List of Placeholders A placeholder is like a shortcut for using data or text from other sections of the software. Placeholders get replaced by the
List of Placeholders A placeholder is like a shortcut for using data or text from other sections of the software. Placeholders get replaced by the
Adding Custom Text Fields Learn how to add more parameters or text fields to User Data and Hotspots. If the project requires more user data
Adding Custom Text Fields Learn how to add more parameters or text fields to User Data and Hotspots. If the project requires more user data
User Data Use the User Data panel to add information about an node or image. User Data Properties User Data The following text fields are
User Data Use the User Data panel to add information about an node or image. Object2VR User Data If more editing space is required, click
List of Placeholders A placeholder is like a shortcut for using data or text from other sections of the software. A placeholder is like a
Logic Blocks and Action Filters Logic blocks are a way of automatically altering values of skin elements, making it possible to react to certain circumstances
Logic Blocks and Action Filters Logic blocks are a way of automatically altering values of skin elements, making it possible to react to certain circumstances
Overview The Overview panel provides an overview of the entire project. The Overview panel displays the following: The project file’s name The number of nodes
Overview The Overview panel provides an overview of the entire project. The Overview panel displays the following: The project filename Project size Default View Overview
Getting Started The documents in this section outline the basic workflows, installation, and project set-ups. https://www.youtube.com/watch?v=ScT1a20IS3s Pano2VR Basic Worklow Learn the basic workflow of bulding
Getting Started The documents in this section outline the basic workflows, installation, and project set-ups. Object2VR creates interactive object movies that are viewed in any
Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the