Download Preview Image Examples (Object2VR)
This page shows some examples of preview image quality. preview quality 1; resolution 1:8 preview quality 100; resolution 1:8 See also Flash Output Settings (Object2VR)
Documentation
Here you will find documentation on all our software, direct from the garden and the gnomes who live there. Pano2VR 7 Pano2VR 7 Documentation Changelog Pano2VR 6 Pano2VR 6.1 Documentation Pano2VR Video Tutorial Collection Changelog Object2VR 4 Object2VR 4 Documentation Changelog Object2VR 3 Object2VR Help Object2VR Workflow Object2VR Video Tutorial Collection Reference […]
Default view
This is the documentation for Pano2VR 4. You can find the new documentation for Pano2VR 5 here. However, this document is still valid for the current version of Object2VR! The term default view is used to describe the initial view of a panorama or object movie when it is opened. See also Viewing Parameters (Pano2VR) […]
Cursor image
This is the documentation for Pano2VR 4. You can find the new documentation for Pano2VR 5 here. Default cursor images A cursor image is an array of different cursor bitmaps that are stored within an image with an alpha channel. The cursors have been recreated from the QuickTime cursors. Each cursor bitmap is 32×32 pixel […]
Creating a Desktop Application
Sometimes your client and/or project requires not only an offline project, but also one that doesn’t require a web browser when outputting to HTML5. So, here’s a tip that helps tremendously with these situations. It utilizes a JavaScript platform, called NW.js and just using a bit of code, you can turn your project into a […]
Converting Images | Object2VR
Object2VR – Help Use the Convert option to quickly create a new project using your newly processed images. Select the image format from the Format menu. If you’ve chosen JPEG, choose the JPEG quality at Image Quality. (See: JPEG Comparison (Object2VR)) Determine the naming convention or Pattern of the files. (See: Image Sequence Pattern (Object2VR)) […]
Container
A container, found in the Skin Editor, is an invisible element that allows you to group elements together in the tree or in the editor. See also Skin Editor HTML5 Skin Editor and Active Containers
Command line (Object2VR)
This article describes the current command line options for Object2VR. object2vr [-x] [<filename.o2vr>] -x: This option executes the following input files. If the input file is a .o2vr file the result is the same as hitting the “create all” button.
Clauss Rodeon
The following settings are found in the Capture Input Settings under the Turntable tab. Table Setup Serial Port: Choose the serial port of the turntable. Connect: Click when the Serial Port as been located. Auto Detect: Use this to automatically find the serial port. Speed: Adjust the speed of the turntable. Acceleration: Adjust the speed […]
Chromeless PopUp Template
With this template, the HTML file will open with the SWF file filling 100% of the browser window, so there will be no border with close text. Download the template. Using the Chromeless Pop-up Full Screen Template Use the action, Go To Url. In the URL field, add: javascript:NewWindow(“your.html”, 480, 385, 0, 0, 0, 0, […]
Changelog (Object2VR)
3.1.1 October 2016 – Announcement Adds touch support for added touch support for Microsoft Edge Fixes some issues being caused in macOS Sierra 3.1 March 2016 – Announcement This release fixed a few issues: Outputs now work better on small displays Rotation options are not available when crop is not enabled Also: Added support for […]
Capturing Images (Object2VR)
Object2VR – Help With Object2VR studio, you can connect both your turntable and camera to the computer and let Object2VR do the work for you. The following steps outline capturing images using the Capture Input tool. From the Main Project window, choose, Capture Input. Make sure all the devices (camera/turntable) you are using are plugged […]