Leveling Images – Pano2VR 7.1 Documentation

Leveling Images Panoramas should always be level. Otherwise, when we spin them, they will be very disorienting. When leveling, make sure the horizon is straight and that vertical lines are straight up and down. https://vimeo.com/1085690506 Watch on YouTube Pano2VR automatically levels panoramas (if needed). However, you might need to refine the leveling, especially if you’re […]

Logic Block Triggers – Object2VR 4 Documentation

Logic Block Triggers Triggers are start of events for a condition of a logic block. Player Player Width The trigger is based on the width of the player. Player Height The trigger is based on the height of the player. Player Aspect Ratio The trigger is based on the player’s aspect ratio. This is helpful […]

Logic Block Triggers – Pano2VR 7.1 Documentation

Logic Block Triggers Triggers are start of events for a condition of a logic block. Player Player Width The trigger is based on the width of the player. Player Height The trigger is based on the height of the player. Player Aspect Ratio The trigger is based on the player’s aspect ratio. This is helpful […]

Setting Up a Google Maps API Key – Pano2VR 8 Documentation

Setting Up a Google Maps API Key In order to use Google Maps in the Tour Map, or to add Place IDs for Street View, or to use Google Maps in the skin, you will need a Google Maps API key. Google requires this key for anyone wishing to use or embed their Maps JavaScript […]

Setting Up a Google Maps API Key – Pano2VR 7.1 Documentation

Setting Up a Google Maps API Key In order to use Google Maps in the Tour Map, or to add Place IDs for Street View, or to use Google Maps in the skin, you will need a Google Maps API key. Google requires this key for anyone wishing to use or embed their Maps JavaScript […]

Skin Editor Properties – Object2VR 4 Documentation

Skin Editor Properties The Properties section is where the settings for the skin and elements are located. It also holds the settings for the Canvas and the skin itself. All the properties are grouped in collapsable panels. The Properties panel shows the skin settings when no element is selected. To deselect an element and return […]

Skin Editor Properties – Pano2VR 7.1 Documentation

Skin Editor Properties The Properties section is where the settings for the skin and elements are located. It also holds the settings for the Canvas and the skin itself. All the properties are grouped in collapsable panels. The Properties panel shows the skin settings when no element is selected. To deselect an element and return […]

Skin Editor Properties – Pano2VR 8 Documentation

Skin Editor Properties The Properties section is where the settings for the skin and elements are located. It also holds the settings for the Canvas and the skin itself. All the properties are grouped in collapsable panels. The Properties panel shows the skin settings when no element is selected. To deselect an element and return […]

Clips, Sequences, and Keyframes – Pano2VR 8 Documentation

Clips, Sequences, and Keyframes Clips, Sequences, and Keyframes are all the elements that we use to create animations. The Editor is where the animation is created with Keyframes. To create an animation you first add clips. Depending on the type of animation you create, depends on which type of clip you’ll need. Clips get added […]

Clips, Sequences, and Keyframes – Pano2VR 7.1 Documentation

Clips, Sequences, and Keyframes Clips, Sequences, and Keyframes are all the elements that we use to create animations. The Editor is where the animation is created with Keyframes. To create an animation you first add clips. Depending on the type of animation you create, depends on which type of clip you’ll need. Clips get added […]

Switching between View States – Object2VR 4 Documentation

Switching between View States Learn how to switch view states by adding a few buttons to the skin. In the Skin Editor, we’ll add buttons that when clicked, will change the View State. In our example, we have 3 view states and will use 3 buttons to change between them. There are few ways to […]

Upload to Gnome Cloud – Pano2VR 8 Documentation

Upload to Gnome Cloud Gnome Cloud is a service we provide that you can use to host your projects. Upload a project to the cloud from the Web Output. https://vimeo.com/761511322 Log in and Subscribe to Gnome Cloud Those who have a Version 7 license are granted a 90-day trial that can be started at any […]