Using CMS Plugins – Pano2VR 7.1 Documentation

Using CMS Plugins The Garden Gnome Package (GGPKG) is a package that can be used for content management systems and lets you easily embed your projects into your website. Create a Garden Gnome Package. Download and install the plug-in for your CMS. Instructions for the installation can be found here: WordPress Plugin Drupal Plugin Joomla […]

Joomla Plugin – Object2VR 4 Documentation

Joomla Plugin We provide a package format to make it easy for you to embed your panoramas on your CMS site or blog. Below are the instructions for Joomla. These instructions were written using Joomla version 3.9.26. Install the Joomla Plugin Download the plugin from: https://ggnome.com/ggpkg. Log in to the administration area of your Joomla […]

Joomla Plugin – Pano2VR 7.1 Documentation

Joomla Plugin We provide a package format to make it easy for you to embed your panoramas on your CMS site or blog. Below are the instructions for Joomla. These instructions were written using Joomla version 3.9.26. Install the Joomla Plugin Download the plugin from: https://ggnome.com/ggpkg. Log in to the administration area of your Joomla […]

Sound Properties – Pano2VR 7.1 Documentation

Sound Properties Use Sound Mode to add directional and static audio to your project. Here, you'll find explanations of the Sounds Mode properties. The sound properties are found in the Properties Panel and will appear once a sound is added or selected. ID – Each sound element is given a unique ID. The default is […]

SVG – Object2VR 4 Documentation

SVG Scalable Vector Graphics are an XML based 2D vector graphics format used in Pano2VR as skin elements. Scalable Vector Graphics are an XML based 2D vector graphics format. SVGs are commonly used as buttons in a skin. All ([built-in skins])../../workspace/skin-editor/_index.md#built-in-skins)) use SVGs for their buttons. Common Issue One of the most common problems is […]

SVG – Pano2VR 7.1 Documentation

SVG Scalable Vector Graphics are an XML based 2D vector graphics format used in Pano2VR as skin elements. Scalable Vector Graphics are an XML based 2D vector graphics format. SVGs are commonly used as buttons in a skin. All ([built-in skins])../../workspace/skin-editor/_index.md#built-in-skins)) use SVGs for their buttons. Common Issue One of the most common problems is […]

Connecting Polygon Hotspots to the Skin – Pano2VR 7.1 Documentation

Connecting Polygon Hotspots to the Skin Polygon Hotspots don’t connect directly to the skin, like point hotspots with the hotspot template. But, they can be connected using the Hotspot Proxy ID. Learn how to how to toggle the color of multiple polygon hotspots when a mouse enters it. Create the Polygon Hotspots Draw three polygon […]

Linking Polygon Hotspots to Nodes – Pano2VR 7.1 Documentation

Linking Polygon Hotspots to Nodes Learn how to use Polygon Hotspots to link nodes. Change the Viewer mode to Polygon Hotspot. Draw the hotspot. In the hotspot properties, choose Tour Node for the Type. (Optional) Add a Title. You can provide a custom title or use the title from the connecting node’s User Data. This […]

Creating a Desktop Application – Pano2VR 7.1 Documentation

Creating a Desktop Application Here’s a tip that helps tremendously with these situations. It utilizes a JavaScript platform, called NW.js and just using a bit of code, you can turn your project into a stand-alone player that will work on all system platforms. Don’t worry, it’s painless. Windows Output your web project. Download the tool […]

Strip – Pano2VR 7.1 Documentation

Strip The strip is an image type in which the cube faces are arranged in a horizontal or vertical strip. The strip is an image type in which the cube faces are arranged in a horizontal or vertical strip. An image that is a strip can be loaded into Pano2VR and any type of image […]

Viewer Settings – Pano2VR 7.1 Documentation

Viewer Settings The Viewer Settings show viewing options for the Viewer. Viewer Settings The viewer settings will open at the bottom edge of the Viewer. The settings from left to right: Compass – Toggles a compass overlay in the Viewer. Center marker – Toggles vertical and horizontal center lines that help you to straighten panoramas […]

Skin – Object2VR 4 Documentation

Skin A skin is a collection of text and graphical elements overlaid on the image. A skin is a collection of text and graphical elements overlaid on the image (or surrounding the image). A controller skin, for example, includes graphical elements that allow you to manually control the outputted project. The skin will be saved […]