Skin Editor Properties – Pano2VR 7.1 Documentation

Skin Editor Properties The Properties section is where the settings for the skin and elements are located. It also holds the settings for the Canvas and the skin itself. All the properties are grouped in collapsable panels. The Properties panel shows the skin settings when no element is selected. To deselect an element and return […]

Clips, Sequences, and Keyframes – Pano2VR 7.1 Documentation

Clips, Sequences, and Keyframes Clips, Sequences, and Keyframes are all the elements that we use to create animations. The Editor is where the animation is created with Keyframes. To create an animation you first add clips. Depending on the type of animation you create, depends on which type of clip you’ll need. Clips get added […]

Switching between View States – Object2VR 4 Documentation

Switching between View States Learn how to switch view states by adding a few buttons to the skin. In the Skin Editor, we’ll add buttons that when clicked, will change the View State. In our example, we have 3 view states and will use 3 buttons to change between them. There are few ways to […]

Upload to Gnome Cloud – Object2VR 4 Documentation

Upload to Gnome Cloud Gnome Cloud is a service we provide that you can use to host your projects. Upload a project to the cloud from the Web Output. https://vimeo.com/761511322 Log in and Subscribe to Gnome Cloud Those who have a Version 4 license are granted a 90-day trial that can be started at any […]

Upload to Gnome Cloud – Pano2VR 7.1 Documentation

Upload to Gnome Cloud Gnome Cloud is a service we provide that you can use to host your projects. Upload a project to the cloud from the Web Output. https://vimeo.com/761511322 Log in and Subscribe to Gnome Cloud Those who have a Version 7 license are granted a 90-day trial that can be started at any […]

Point Hotspot Properties – Object2VR 4 Documentation

Point Hotspot Properties Point Hotspots are interactive points that open websites, PDFs, videos, informational texts, and more. This article covers all the properties of a point hotspots. The hotspot properties are in the Properties Panel and appears once a hotspot is added or selected. ID The ID of the Point Hotspot. You’ll find this ID […]

Point Hotspot Properties – Pano2VR 7.1 Documentation

Point Hotspot Properties Point Hotspots are interactive points that open websites, PDFs, videos, informational texts, and more. This article covers all the properties of a point hotspots. The hotspot properties are in the Properties Panel and appears once a hotspot is added or selected. ID The ID of the Point Hotspot. You’ll find this ID […]

Embedding Fonts – Object2VR 4 Documentation

Embedding Fonts Fonts can be embedded in Pano2VR’s skin. This means that the fonts are served locally, rather than fetching them from third-party servers like Google Fonts. In this example, Google Fonts are used. However, you can use any font available to you. For example, you may find fonts on Font Squirrel. We’re using the […]

Filtering Images – Pano2VR 7.1 Documentation

Filtering Images Nodes in the Tour Browser can be filtered by tag, text, and distance. Filter by Tag Tags are added to nodes in the Tour Browser automatically (auto tags) or by the user. Both user-defined and auto tags will be listed in the Filter menu. Click the Filter type button. Choose Tags. Filter by […]

Embedding Fonts – Pano2VR 7.1 Documentation

Embedding Fonts Fonts can be embedded in Pano2VR’s skin. This means that the fonts are served locally, rather than fetching them from third-party servers like Google Fonts. In this example, Google Fonts are used. However, you can use any font available to you. For example, you may find fonts on Font Squirrel. We’re using the […]

Creating and Using Components – Object2VR 4 Documentation

Creating and Using Components Components are a group of skin elements that are saved as a single element in the Components Toolbox and can be reused. Components Toolbox Understanding the Components Toolbox The Components Toolbox is a feature in Pano2VR that allows you to store skin elements for reuse or sharing across different projects. It […]

Creating and Using Components – Pano2VR 7.1 Documentation

Creating and Using Components Components are a group of skin elements that are saved as a single element in the Components Toolbox and can be reused. Components Toolbox Understanding the Components Toolbox The Components Toolbox is a feature in Pano2VR that allows you to store skin elements for reuse or sharing across different projects. It […]