Keyboard Shortcuts – Pano2VR 7.1 Documentation
Keyboard Shortcuts A list of all keyboard shortcuts found in the main project window and the Skin Editor. Below are all the default keyboard shortcuts. They can be customized in the settings. Main Window Description macOS Windows New Project ⌘N Ctrl+N New Window ⌥⌘N Open Project ⌘O Ctrl+O Save Project ⌘S Ctrl+S Save Project As […]
Creating Skins – Pano2VR 7.1 Documentation
Creating Skins Use the Skin Editor to create and design interactive overlays for your virtual tours. Introduction to the Skin Editor https://vimeo.com/1020577659 Learn more about the Skin Editor’s layout, its main controls, and the elements: Skin Editor Skin Elements The Basic Workflow Open the Skin Editor using any of the following methods: Go to Tools […]
Supported Cameras – Object2VR 4 Documentation
Supported Cameras Object2VR supports Sony, Canon, and Nikon cameras. Object2VR Studio supports Sony, Canon, and Nikon cameras for Image Capturing. Plus any camera that supports PTP (Picture Transfer Protocol), this includes cameras that can act like a webcam like iPhones and GoPros. ★ Tip Model support can vary depending on SDK version and OS. This […]
Pano2VR Tutorials – Pano2VR 7.1 Documentation
Pano2VR Tutorials Below is a list of numerous video tutorials intended to help you get the most out of Pano2VR. This is a growing list of video tutorials for Pano2VR version 7. All videos are linked to Vimeo for ad-free watching. However, all videos are also posted to our YouTube channel. The Basics Title Description […]
Remove Yourself from a Panorama – Pano2VR 7.1 Documentation
Remove Yourself from a Panorama Learn how to remove large objects, like yourself, from one-shot panoramic images from cameras like the Qoocam and Insta360. This method requires you to take duplicate images where, you, the photographer will move within the scene. (If anyone has used a pano head, you may have used this same technique […]
JavaScript API – Object2VR 4 Documentation
JavaScript API The player has an external API so it can be controlled with JavaScript. The skin uses this exact API. Since the skin files are not minified, you can simply peek into a skin file to figure out how some things are done internally. All the examples below use obj as the object. However, […]
JavaScript API – Pano2VR 7.1 Documentation
JavaScript API The player has an external API so it can be controlled with JavaScript. The skin uses this exact API. Since the skin files are not minified, you can simply peek into a skin file to figure out how some things are done internally. All the examples below use pano as the object. However, […]
Leveling Images – Pano2VR 7.1 Documentation
Leveling Images Panoramas should always be level. Otherwise, when we spin them, they will be very disorienting. When leveling, make sure the horizon is straight and that vertical lines are straight up and down. https://vimeo.com/1085690506 Watch on YouTube Pano2VR automatically levels panoramas (if needed). However, you might need to refine the leveling, especially if you’re […]
Logic Block Triggers – Object2VR 4 Documentation
Logic Block Triggers Triggers are start of events for a condition of a logic block. Player Player Width The trigger is based on the width of the player. Player Height The trigger is based on the height of the player. Player Aspect Ratio The trigger is based on the player’s aspect ratio. This is helpful […]
Logic Block Triggers – Pano2VR 7.1 Documentation
Logic Block Triggers Triggers are start of events for a condition of a logic block. Player Player Width The trigger is based on the width of the player. Player Height The trigger is based on the height of the player. Player Aspect Ratio The trigger is based on the player’s aspect ratio. This is helpful […]
Setting Up a Google Maps API Key – Pano2VR 7.1 Documentation
Setting Up a Google Maps API Key In order to use Google Maps in the Tour Map, or to add Place IDs for Street View, or to use Google Maps in the skin, you will need a Google Maps API key. Google requires this key for anyone wishing to use or embed their Maps JavaScript […]
Skin Editor Properties – Object2VR 4 Documentation
Skin Editor Properties The Properties section is where the settings for the skin and elements are located. It also holds the settings for the Canvas and the skin itself. All the properties are grouped in collapsable panels. The Properties panel shows the skin settings when no element is selected. To deselect an element and return […]