Move and Adjust a 3D Model – Pano2VR 8 Documentation
Move and Adjust a 3D Model Learn how to move, rotate, and adjust a 3D model in a virtual tour to set its position and orientation. Move and Adjust the Model There are several tools available for moving and adjusting a model in Pano2VR. When a model is selected and Manipulate 3D Model is active, […]
SVG – Pano2VR 8 Documentation
SVG SVG (scalable vector graphics) are supported in Pano2VR skins, allowing for crisp, resolution-independent icons and interface elements at any zoom level or display size. Rectangle Image Border Radius – Adjust the corner roundness of the image. This will show the rectangle’s background. Enter ‘999’ for a circle or ellipse. Click the Toggle Single/Separate Values […]
Lottie Animation – Pano2VR 8 Documentation
Lottie Animation Lottie files are small animations designed to work on all devices. Use them for buttons and hotspots. Loading… Lottie Animation File Here you can change, pick, or refresh the file. Click Change… to change the Lottie file and choose from a file on the computer. Click the Pick Graphic button to open a […]
Sources – Pano2VR 8 Documentation
Sources In the actions section of the Actions/Modifiers tab in the Skin Editor, you'll find a column called Sources with a pop-up menu. These sources represent the triggers that cause the actions. None This is the default. When it is chosen, there will be no action. Mouse Click Use this source to trigger an action […]
Image Properties – Pano2VR 8 Documentation
Image Properties Use the Image Mode to pin images to the panorama. Using the Image Viewer Mode to add an image will pin the image to the panorama. This will make it distort with the panorama. You have the option to make the image interactive and pop out of its pinned location undistorted for better […]
JavaScript API – Pano2VR 8 Documentation
JavaScript API The player has an external API so it can be controlled with JavaScript. The skin uses this exact API. Since the skin files are not minified, you can simply peek into a skin file to figure out how some things are done internally. All the examples below use pano as the object. However, […]
Pano2VR Settings – Pano2VR 8 Documentation
Pano2VR Settings User preferences/settings can be found in the Menubar. Choose File > Settings on Windows; and Pano2VR > Preferences on macOS. General General Tab Language – Choose from the following languages: System Default English Arabic Czech German Spanish Farsi French Italian Dutch Russian Swedish Units – Select your preferred units of measurement. Choose from […]
Web Output Properties – Pano2VR 8 Documentation
Web Output Properties Choose a skin and output location in the Output Panel. Set player-based parameters such as the context menu, HTML file, and multiresolution settings in the Properties Panel. Web Output When the Web output is selected from the list of output options, the following settings will be visible. More properties for the web […]
Keyboard Shortcuts – Pano2VR 8 Documentation
Keyboard Shortcuts A list of all keyboard shortcuts found in the main project window and the Skin Editor. Below are all the default keyboard shortcuts. They can be customized in the settings. Main Window Description macOS Windows New Project ⌘N Ctrl+N New Window ⌥⌘N Open Project ⌘O Ctrl+O Save Project ⌘S Ctrl+S Save Project As […]
Panorama Node Properties – Pano2VR 8 Documentation
Panorama Node Properties The Panorama Properties provides the current node's file location, is where a panorama can be converted and leveled, and where background sound is added. Panorama Properties Input Input Image Type – You can either let Pano2VR figure out which type of image is being imported by choosing Auto, or you can select […]
3D Model Properties – Pano2VR 8 Documentation
3D Model Properties Shows the model's file location, lets you set a background image, and adjust the model's position. Input 3D Model File – The 3D model’s file path. Drag the model here to add it to the project. Use the blue folder icon to navigate to the file to add a new model. ★ […]
Creating Model Transitions – Pano2VR 8 Documentation
Creating Model Transitions Learn how to use a 3D model to create seamless transitions between tour nodes. To use the 3D model for transitions, the model needs to be mapped to the tour nodes. For this, you need to establish camera positions. If you don’t have camera position data, you can use control points to […]