Element – Pano2VR 7.1 Documentation

Element Viewer elements include hotspots and pinned images, and Skin Elements include text boxes and hotspot templates. A viewer element is added directly to the panorama in the Viewer. A skin element is any object added to the skin (a collage of images, buttons and sounds). See also… Skin Editor Skin Properties Skin Editor’s Canvas

Droplet – Pano2VR 7.1 Documentation

Droplet A droplet is a small application that is used to batch convert images or batch create outputs. A droplet is a small application that can be used to batch convert your panoramic images using the same settings without creating new projects for each image. See also… Creating Droplets Create a Little Planet Video

Container – Pano2VR 7.1 Documentation

Container A container is an invisible skin element used to group elements. A container, found in the Skin Editor, is an invisible element that allows you to group elements together in the tree or in the canvas. See also… Skin Editor

Component – Pano2VR 7.1 Documentation

Component A component is a pre-defined skin element or group of skin elements. A component is a pre-defined skin element or group of skin elements. Components can be saved to the Components Toolbox for use in another project or shared with other users. See also… Component Toolbox Skin Editor Element

Asset – Pano2VR 7.1 Documentation

Asset Assets are media associated with a project. Assets are media and files associated with a project. Assets can be added to the Web Output Properties for use in the skin editor. In the Web Output, there is an “Assets” section where media is added for a project, usually for use in an External Image […]

Garden Gnome Package Template – Pano2VR 7.1 Documentation

Garden Gnome Package Template Edit this Garden Gnome Package HTML template to create a custom GGPKG output or select for Droplet use. This option outputs a GGPKG (Garden Gnome package) file and contains everything WordPress, Joomla, and Drupal need for displaying your projects. GGPKG Template Parameters Include external CSS file – If you have a […]

Garden Gnome Package Template – Object2VR 4 Documentation

Garden Gnome Package Template Edit this Garden Gnome Package HTML template to create a custom GGPKG output or select for Droplet use. This option outputs a GGPKG (Garden Gnome package) file and contains everything WordPress, Joomla, and Drupal need for displaying your projects. GGPKG Template Parameters Include external CSS file – If you have a […]

Node – Pano2VR 7.1 Documentation

Node A node refers to a single panorama. A node refers to a single panorama. More than one node, or multi-node, indicates more than one panorama (image and video panoramas), usually all linked together to create a virtual tour or scene. See also… Tour Browser Building a Tour Master Node

Cross – Pano2VR 7.1 Documentation

Cross The cross is an image type in which the cube faces are arranged in a cross shape. The cross is an image type in which the cube faces are arranged in a cross shape. An image that is a cross can be loaded into Pano2VR and any type of image can be converted into […]

Panorama Properties – Pano2VR 7.1 Documentation

Panorama Properties The Panorama Properties provides the current node's file location, is where a panorama can be converted and leveled, and where background sound is added. Panorama Properties Input Input Image Type – You can either let Pano2VR figure out which type of image is being imported by choosing Auto, or you can select an […]

Tour Map – Pano2VR 7.1 Documentation

Tour Map The Tour Map is used to not only add location information to nodes and to view node location, but it is also a place to link nodes together to create a tour using maps and floor plans. Tour Map Map Choose a map to add. World Map is the default map that is […]

Create Rollover Effects – Pano2VR 7.1 Documentation

Create Rollover Effects Learn how to create multiple states with a Mouse Over effect. We do this by converting an image patch into a point hotspot. This mouse over effect uses patches to create multiple states of a scene. In our examples, we show a scene with doors closed and when the mouse rolls over […]

Patching – Pano2VR 7.1 Documentation

Patching Patching allows you to non-destructively extract a non-distorted portion of the input image without having to remap or convert the whole image. Add patches to hide faces, to add nadir caps, hide drones, and even adding roll-over effects. https://vimeo.com/826132843 Workflow After loading a panorama into Pano2VR or opening an existing project open Patch mode […]

Google Street View – Pano2VR 7.1 Documentation

Google Street View The Google Street View panel provides a way to easily upload a tour or single panoramas to Google Street View. Google Street View Panel In the Google Street View Panel, you can connect to your Google account, browse your tours, upload tours and add places to panoramas. Account Click the green grant […]

Posting Projects in Social Networks – Object2VR 4 Documentation

Posting Projects in Social Networks Social networks have requirements for sharing links with images. Learn how to best prepare your project for posting on Facebook and Twitter. Share a Single Panorama Use the Quick Share Button to quickly share the current node as an image post to Facebook. The Share button injects the image with […]

Components Toolbox – Pano2VR 7.1 Documentation

Components Toolbox The Components Toolbox holds a collection of predefined skin elements including icons and Lottie animations. Components are a group of skin elements that can be saved as a single element in the Components Toolbox. If, for instance, you have a button (or group of buttons) that you know you can use with multiple […]

Viewing Parameters – Pano2VR 7.1 Documentation

Viewing Parameters Modifying the viewing parameters will let you set where within the image the panorama will open. You can also set limits to the field of view and viewing range. Viewing Parameters Default View The following parameters all set the default view and the values under Current are updated when the view in the […]

Components Toolbox – Object2VR 4 Documentation

Components Toolbox The Components Toolbox holds a collection of predefined skin elements including icons and Lottie animations. Components are a group of skin elements that can be saved as a single element in the Components Toolbox. If, for instance, you have a button (or group of buttons) that you know you can use with multiple […]

Creating Components – Object2VR 4 Documentation

Creating Components Components are predefined skin elements that can be saved to the Components Toolbox and then reused in skins and shared. Create Component from Skin To create a component from the entire skin, go to the Edit menu and choose Create Component from Skin. Create Component from Group of Elements To create a component […]

Animated Hotspots – Pano2VR 7.1 Documentation

Animated Hotspots Learn how to create an animated point hotspot in the Skin Editor using a skin variable with a Timer. In this tutorial, we create a simple pulsing point hotspot graphic. To start, create a new skin or open an existing skin: Add a variable called ht_ani. Type = true/false, Init Value = false. […]