Image – Object2VR 4 Documentation
Image The image element is used to add images to the skin. Once you click on the Canvas, you'll be instructed to selected an image.
Image The image element is used to add images to the skin. Once you click on the Canvas, you'll be instructed to selected an image.
Image The image element is used to add images to the skin. Once you click on the Canvas, you'll be instructed to selected an image.
Text Box Text Box are for adding text to the skin. You can use basic HTML tags to format the text, or use CSS. Rectangle
Text Box Text Box are for adding text to the skin. You can use basic HTML tags to format the text, or use CSS. Rectangle
Skin Editor A skin, as a whole, is a graphical element (interface) that is layered over the panorama and can include images, maps, buttons, text,
Skin Editor A skin, as a whole, is a graphical element (interface) that is layered over the panorama and can include images, maps, buttons, text,
Rectangle The rectangle element can be drawn to any size. Use it as a button or as a screen tint. Or even as a fix
Rectangle The rectangle element can be drawn to any size. Use it as a button or as a screen tint. Or even as a fix
Scale an Element Based on Player Width You can use logic blocks to create a responsive skin (where the skin elements scale to the player's
Using Auto Tags in the Skin Auto Tags are added to each input panorama automatically. Learn how to address these tags in the skin. To
Scale an Element Based on Player Width You can use logic blocks to create a responsive skin (where the skin elements scale to the player's
Styling with CSS CSS or Cascading Style Sheets are what the web uses to style a web page. It is a rule-based language that specifies