Skin Editor Properties – Object2VR 4 Documentation
Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the
Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the
Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the
Skin Editor Properties The Properties section is where the settings for skins elements are located. It also holds the settings for the Canvas and the
Adding User Data Adding User Data is a crucial step in the workflow, especially for organization. Information added here, like Title, Description, and Copyright can
Adding User Data Adding User Data is a crucial step in the workflow, especially for organization. Information added here, like Title, Description, and Copyright can
Adding User Data Adding User Data is a crucial step in the workflow, especially for organization. Information added here, like Title, Description, and Copyright can
Adding User Data Adding User Data is a crucial step in the workflow, especially for organization. Information added here, like Title, Description, and Copyright can
Custom Property Custom properties provide extra text input fields or properties that can be targeted by the skin. If a project requires more User Data
Custom Property Custom properties provide extra text input fields or properties that can be targeted by the skin. If a project requires more User Data
Custom Property Custom properties provide extra text input fields or properties that can be targeted by the skin. If a project requires more User Data
Custom Property Custom properties provide extra text input fields or properties that can be targeted by the skin. If a project requires more User Data
List of Placeholders A placeholder is like a shortcut for using data or text from other sections of the software. Placeholders get replaced by the
List of Placeholders A placeholder is like a shortcut for using data or text from other sections of the software. Placeholders get replaced by the
List of Placeholders A placeholder is like a shortcut for using data or text from other sections of the software. Placeholders get replaced by the
List of Placeholders A placeholder is like a shortcut for using data or text from other sections of the software. Placeholders get replaced by the
Embedding Fonts Fonts can be embedded in Pano2VR’s skin. This means that the fonts are served locally, rather than fetching them from third-party servers like
Skin Modifiers Use modifiers to affect a skin element's behavior. Open the Modifiers panel and double-click in the table or click the plus sign to
Skin Modifiers Use modifiers to affect a skin element's behavior. Open the Modifiers panel and double-click in the table or click the plus sign to
Skin Modifiers Use modifiers to affect a skin element's behavior. Open the Modifiers panel and double-click in the table or click the plus sign to
Skin Modifiers Use modifiers to affect a skin element's behavior. Open the Modifiers panel and double-click in the table or click the plus sign to