3D Mesh – Pano2VR 8 Documentation
3D Mesh A 3D mesh is a digital representation of a three-dimensional object using vertices, edges, and faces to define its shape and surface. A 3D mesh is a collection of points (vertices), lines (edges), and surfaces (faces) that together define the shape of a three-dimensional object. Meshes are commonly used in computer graphics and […]
PDF – Pano2VR 8 Documentation
PDF Use the PDF element to embed PDF documents in the skin. The PDF element is used to embed PDF documents in the skin. The element can feature a toolbar or not and you can allow it to be printed or not. ★ Tip Using a Set Value action will allow the PDF element to […]
External Image – Pano2VR 8 Documentation
External Image Use the external image to add images that need to be loaded externally rather than embedded in to the skin. This is especially useful if you have a lot of thumbnails in a tour and are not using the Node Image element. Calling the images from an external source will help keep the […]
Cloner Element – Pano2VR 8 Documentation
Cloner Element The cloner is a useful tool that's used to quickly build menus from hotspots, translations and more. To clone an element (like a text box or node image), select the cloner element from the toolbar, then draw around the element to be cloned. Cloners can be expanded and worked on in isolation from […]
Adding Sound – Pano2VR 8 Documentation
Adding Sound Use the Sound Mode to add directional and static sounds to your project. ★ Tip Be sure to read about all the caveats of sound and web audio on this page. Add Node Sounds Node sounds are good for bits of narration or sound effects within a node. Add a sound by dragging […]
VR180 – Pano2VR 8 Documentation
VR180 A VR180 video is a 180-degree, stereoscopic immersive video format. A VR180 video is a type of immersive video format that captures a 180-degree field of view in 3D, providing stereoscopic depth. Unlike full 360º video, VR180 focuses only on what’s in front of the viewer, resulting in higher image quality and easier production […]
Panorama Properties – Pano2VR 7.1 Documentation
Panorama Properties The Panorama Properties provides the current node's file location, is where a panorama can be converted and leveled, and where background sound is added. Panorama Properties Input Input Image Type – You can either let Pano2VR figure out which type of image is being imported by choosing Auto, or you can select an […]
Adding Sound – Pano2VR 7.1 Documentation
Adding Sound Use the Sound Mode to add directional and static sounds to your project. ★ Tip Be sure to read about all the caveats of sound and web audio on this page. Add Node Sounds Node sounds are good for bits of narration or sound effects within a node. Add a sound by dragging […]
VR180 – Pano2VR 7.1 Documentation
VR180 A VR180 video is a 180-degree, stereoscopic immersive video format. A VR180 video is a type of immersive video format that captures a 180-degree field of view in 3D, providing stereoscopic depth. Unlike full 360º video, VR180 focuses only on what’s in front of the viewer, resulting in higher image quality and easier production […]
Working with Multiple Video Resolutions – Pano2VR 8 Documentation
Working with Multiple Video Resolutions Due to the limitations of smartphones and their browsers, high resolution video panoramas struggle to play back. Follow this workflow to learn how to build a project that provides playback support for both high resolution video panoramas (greater than 3840×1920) and low resolution video panoramas (3840×1920 and under). Single 360 […]
Working with Multiple Video Resolutions – Pano2VR 7.1 Documentation
Working with Multiple Video Resolutions Due to the limitations of smartphones and their browsers, high resolution video panoramas struggle to play back. Follow this workflow to learn how to build a project that provides playback support for both high resolution video panoramas (greater than 3840×1920) and low resolution video panoramas (3840×1920 and under). Single 360 […]
External Image – Object2VR 4 Documentation
External Image Use the external image to add images that need to be loaded externally rather than embedded in to the skin. This is especially useful if you have a lot of thumbnails in a tour and are not using the Node Image element. Calling the images from an external source will help keep the […]