Introduction to Using Variables – Pano2VR 7.1 Documentation
Introduction to Using Variables Variables are powerful tools that help simplify automation within a skin. A variable is like a bucket that stores information that can be later referenced. The variable can be named anything you like but usually represents the information that it’s storing. Variables in Pano2VR can be a word/text, a number, or […]
Skin Editor Canvas – Object2VR 4 Documentation
Skin Editor Canvas The Canvas is where all the elements (images, buttons, etc.) are placed and arranged. Consider it your workspace for designing your skin. Add an element to the canvas To add an element to the Canvas, do one of the following: Click on a tool in the toolbar and then click in the […]
Skin Editor Canvas – Pano2VR 7.1 Documentation
Skin Editor Canvas The Canvas is where all the elements (images, buttons, etc.) are placed and arranged. Consider it your workspace for designing your skin. Add an element to the canvas To add an element to the Canvas, do one of the following: Click on a tool in the toolbar and then click in the […]
Before and After Tours Using Multiple View States – Pano2VR 7.1 Documentation
Before and After Tours Using Multiple View States Learn how to create a Pano2VR project that can switch between night and day scenes or before and after scenes or even the changing seasons. The first step is that you’ll need to shoot the panoramas from the same location and direction. Once those images have been […]
Using Placeholders in the Skin – Object2VR 4 Documentation
Using Placeholders in the Skin Learn how to use placeholders in the skin to dynamically make changes using variables in a 2-node tour. https://www.youtube.com/watch?v=uVY5PocQdGg If you’d like to follow along, here are the general steps used in the tutorial: Add a tag to Node 1. (tag1) Add a different tag to Node 2. (tag2) Open […]
Using Placeholders in the Skin – Pano2VR 7.1 Documentation
Using Placeholders in the Skin Learn how to use placeholders in the skin to dynamically make changes using variables in a 2-node tour. https://www.youtube.com/watch?v=uVY5PocQdGg If you’d like to follow along, here are the general steps used in the tutorial: Add a tag to Node 1. (tag1) Add a different tag to Node 2. (tag2) Open […]
Viewer – Pano2VR 7.1 Documentation
Viewer The center of Pano2VR contains the interactive panorama. Here you can view and interact with the panorama and use the Viewer Modes to add patches, hotspots, sounds, images, videos, and lens flares. Pano2VR’s Viewer Viewer Modes The Viewer Modes The Viewer Modes is where you add pinned elements to your panorama. Pinned elements are […]
Tour Browser – Pano2VR 7.1 Documentation
Tour Browser The Tour Browser holds and organizes all the panoramas in a tour. Each panorama is represented by a thumbnail image. Tour Browser Context Menus You’ll find context menus (right-click) in both the thumbnail images and in the Tour Browser itself. Thumbnail Image Right-click on any thumbnail in the tour browser to bring up […]
Toolbar – Object2VR 4 Documentation
Toolbar Use the Toolbar at the top of the main project window to show or hide panels. Object2VR’s Toolbar Click the buttons in the Toolbar to view/hide the following: Input Add Images – Click to add images to the project. Before initially adding images, first set up the project. Capture Edit Properties Light Table Output […]
Toolbar – Pano2VR 7.1 Documentation
Toolbar Use the Toolbar at the top of the main project window to show or hide panels. Pano2VR’s Toolbar Click the buttons in the Toolbar to view/hide the following: Input Click the input button to add panoramas. You can also drag panoramas onto the Viewer and on to the Tour Browser to add them to […]
Timer Element – Object2VR 4 Documentation
Timer Element The timer is a container that is useful for timing actions in the skin. For example, you can use a timer to hide a Welcome Screen (or splash screen) after 5 seconds. Timer Type The type of trigger that will start the timer. Images Ready – The timer will activate once the cube […]
Timer Element – Pano2VR 7.1 Documentation
Timer Element The timer is a container that is useful for timing actions in the skin. For example, you can use a timer to hide a Welcome Screen (or splash screen) after 5 seconds. Timer Type The type of trigger that will start the timer. Images Ready – The timer will activate once the cube […]