Converting Images – Pano2VR 7.1 Documentation
Converting Images After you have brought your images into Pano2VR, you can choose to convert them into a different format for faster loading with tiled TIFFs for gigapixel images and large projects, or to convert to a different image type, or even to convert the image to cube faces. Convert a Single Panorama Import the […]
Creating a Droplet – Pano2VR 7.1 Documentation
Creating a Droplet A droplet is a small application that can be used to batch convert your panoramic images using the same settings without creating new projects for each image. Open a new Pano2VR project. Add any of the output formats. Add as many output formats as you will need. Add a custom output folder […]
Rectangle – Object2VR 4 Documentation
Rectangle The rectangle element can be drawn to any size. Use it as a button or as a screen tint. Or even as a fix to create active areas in 3D distorted hotspot images. Rectangle Background The rectangle’s background. Enabled Select to show the background of the text box. Color – Use the color picker […]
Rectangle – Pano2VR 7.1 Documentation
Rectangle The rectangle element can be drawn to any size. Use it as a button or as a screen tint. Or even as a fix to create active areas in 3D distorted hotspot images. Rectangle Background The rectangle’s background. Enabled Select to show the background of the text box. Color – Use the color picker […]
Setting up the Project – Pano2VR 7.1 Documentation
Setting up the Project Learn how to best prepare and organize your projects. Pano2VR supports different types of projects. Each of those projects may have specific needs. Depending on the needs of the project, it may be advantageous to set up the project with these needs or features in mind. Prepare the images Organize the […]
Glossary – Object2VR 4 Documentation
Glossary A list of terms used throughout Pano2VR. Action Actions are like a set of directions that are applied to any element added to the skin to create interactivity. Asset Assets are media associated with a project. Component A component is a pre-defined skin element or group of skin elements. Container A container is an […]
Glossary – Pano2VR 7.1 Documentation
Glossary A list of terms used throughout Pano2VR. Action Actions are like a set of directions that are applied to any element added to the skin to create interactivity. Asset Assets are media associated with a project. Auto Tags Pano2VR creates tags automatically based on Component A component is a pre-defined skin element or group […]
Scale an Element Based on Player Width – Object2VR 4 Documentation
Scale an Element Based on Player Width You can use logic blocks to create a responsive skin (where the skin elements scale to the player's width). This will require a logic block with multiple expressions. Let’s scale a text box to twice its size when the player is wider than 1000 pixels and to 1.5 […]
Scale an Element Based on Player Width – Pano2VR 7.1 Documentation
Scale an Element Based on Player Width You can use logic blocks to create a responsive skin (where the skin elements scale to the player's width). This will require a logic block with multiple expressions. Let’s scale a text box to twice its size when the player is wider than 1000 pixels and to 1.5 […]
Using Auto Tags in the Skin – Pano2VR 7.1 Documentation
Using Auto Tags in the Skin Auto Tags are added to each input panorama automatically. Learn how to address these tags in the skin. To use an auto tag in the skin, they must first be exported. Once they are exported you can use the tag as a Logic Block Trigger. In User Data, right-click […]
SVG – Object2VR 4 Documentation
SVG Click the *Add Scalable Vector Graphics* button in the Toolbar and then click in the Editor to choose a SVG file. Or, just drag the SVG in to the editor. Rectangle Image Border Radius – Adjust the corner roundness of the image. This will show the rectangle’s background. Enter ‘999’ for a circle or […]
Create Animated Hotspot Icons – Object2VR 4 Documentation
Create Animated Hotspot Icons Learn how to create animated icons for point hotspots. This particular animated icon will consist of to rotating bars hinged at the center. This tutorial is adapted from our Webinar on using CSS. It’s a simple way to create rotating rectangles. Draw a rectangle. Add the following CSS to the Embedded […]