The Interface (Skin Editor)

This is the documentation for Pano2VR 4. You can find the new documentation for Pano2VR 5 here.

However, this document is still valid for the current version of Object2VR!

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The Skin Editor’s interface has 3 main sections: the Tree, the Editor, and Properties.

The Skin Editor
  • The Tree is where the skin elements are organized.
  • The Editor is where you build and design the skin – it’s your workspace.
  • The Properties section is where you can edit each element and change the way it behaves through actions.
  • The toolbar (and menubar, too) are where you’ll find all the tools you’ll need to build your skin.

◊ TIP: To gain more editing space for the canvas, slide the dividers on the left and right side of the Editor to hide both the Tree and Properties sections. You can also toggle the Properties section on or off by pressing Ctrl+Tab on Windows or Alt+Tab on a Mac.

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See also

All tutorials for the Skin Editor
Tree (Skin Editor)
Editor (Skin Editor)
Properties (Skin Editor)
Using the Skin Editor beta
Skin Editor 1.0

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