Creating Skins – Object2VR 4 Documentation
Creating Skins Use the Skin Editor to create and design interactive overlays for your virtual tours. Introduction to the Skin Editor https://vimeo.com/189311647 Learn more about
Creating Skins Use the Skin Editor to create and design interactive overlays for your virtual tours. Introduction to the Skin Editor https://vimeo.com/189311647 Learn more about
Creating Components Components are predefined skin elements that can be saved to the Components Toolbox and then reused in skins and shared. To create a
Creating and Using Components Components are a group of skin elements that are saved as a single element in the Components Toolbox and can be
Creating Components Components are predefined skin elements that can be saved to the Components Toolbox and then reused in skins and shared. Create Component from
Components Toolbox The Components Toolbox holds a collection of predefined skin elements including icons and Lottie animations. Components are a group of skin elements that
Components Toolbox The Components Toolbox holds a collection of predefined skin elements including icons and Lottie animations. Components are a group of skin elements that
Embedding Fonts Fonts can be embedded in Pano2VR’s skin. This means that the fonts are served locally, rather than fetching them from third-party servers like
Embedding Fonts Fonts can be embedded in Pano2VR’s skin. This means that the fonts are served locally, rather than fetching them from third-party servers like
Create a Popup Image with Expanding Text Learn how to create a custom image popup with a text box that expands to fit the amount
Create a Popup Image with Expanding Text Learn how to create a custom image popup with a text box that expands to fit the amount
Adding Google Fonts Learn how to add Google Fonts to your project. In the Skin Editor: Open the skin properties. (You may need to click
Adding Google Fonts Learn how to add Google Fonts to your project. In the Skin Editor: Open the skin properties. (You may need to click
Logic Block Triggers Triggers are start of events for a condition of a logic block. Player Player Width The trigger is based on the width
Logic Block Triggers Triggers are start of events for a condition of a logic block. Player Player Width The trigger is based on the width
Skin Editor A skin, as a whole, is a graphical element (interface) that is layered over the panorama and can include images, maps, buttons, text,
Create Animated Hotspot Icons Learn how to create animated icons for point hotspots. This particular animated icon will consist of to rotating bars hinged at
Create Animated Hotspot Icons Learn how to create animated icons for point hotspots. This particular animated icon will consist of to rotating bars hinged at
Styling with CSS CSS or Cascading Style Sheets are what the web uses to style a web page. It is a rule-based language that specifies
Create Buttons Using Text Boxes Learn how to use a couple of text boxes to create a 2-state button. Create the button The first task
Create Buttons Using Text Boxes Learn how to use a couple of text boxes to create a 2-state button. Create the button The first task