Asset – Pano2VR 7.1 Documentation

Asset Assets are media associated with a project. Assets are media and files associated with a project. Assets can be added to the Web Output Properties for use in the skin editor. In the Web Output, there is an “Assets” section where media is added for a project, usually for use in an External Image […]

Garden Gnome Package Template – Pano2VR 8 Documentation

Garden Gnome Package Template Edit this Garden Gnome Package HTML template to create a custom GGPKG output or select for Droplet use. This option outputs a GGPKG (Garden Gnome package) file and contains everything WordPress, Joomla, and Drupal need for displaying your projects. GGPKG Template Parameters Include external CSS file – If you have a […]

Garden Gnome Package Template – Object2VR 4 Documentation

Garden Gnome Package Template Edit this Garden Gnome Package HTML template to create a custom GGPKG output or select for Droplet use. This option outputs a GGPKG (Garden Gnome package) file and contains everything WordPress, Joomla, and Drupal need for displaying your projects. GGPKG Template Parameters Include external CSS file – If you have a […]

Garden Gnome Package Template – Pano2VR 7.1 Documentation

Garden Gnome Package Template Edit this Garden Gnome Package HTML template to create a custom GGPKG output or select for Droplet use. This option outputs a GGPKG (Garden Gnome package) file and contains everything WordPress, Joomla, and Drupal need for displaying your projects. GGPKG Template Parameters Include external CSS file – If you have a […]

Node – Pano2VR 8 Documentation

Node A node refers to a single panorama. A node refers to a single panorama. More than one node, or multi-node, indicates more than one panorama (image and video panoramas), usually all linked together to create a virtual tour or scene. See also… Tour Browser Building a Tour Master Node

Node – Pano2VR 7.1 Documentation

Node A node refers to a single panorama. A node refers to a single panorama. More than one node, or multi-node, indicates more than one panorama (image and video panoramas), usually all linked together to create a virtual tour or scene. See also… Tour Browser Building a Tour Master Node

Cross – Pano2VR 8 Documentation

Cross The cross is an image type in which the cube faces are arranged in a cross shape. The cross is an image type in which the cube faces are arranged in a cross shape. An image that is a cross can be loaded into Pano2VR and any type of image can be converted into […]

Cross – Pano2VR 7.1 Documentation

Cross The cross is an image type in which the cube faces are arranged in a cross shape. The cross is an image type in which the cube faces are arranged in a cross shape. An image that is a cross can be loaded into Pano2VR and any type of image can be converted into […]

Tour Map – Pano2VR 8 Documentation

Tour Map The Tour Map is used to not only add location information to nodes and to view node location, but it is also a place to link nodes together to create a tour using maps and floor plans. Tour Map Map Choose a map to add. World Map is the default map that is […]

Tour Map – Pano2VR 7.1 Documentation

Tour Map The Tour Map is used to not only add location information to nodes and to view node location, but it is also a place to link nodes together to create a tour using maps and floor plans. Tour Map Map Choose a map to add. World Map is the default map that is […]

Create Rollover Effects – Pano2VR 8 Documentation

Create Rollover Effects Learn how to create multiple states with a Mouse Over effect. We do this by converting an image patch into a point hotspot. This mouse over effect uses patches to create multiple states of a scene. In our examples, we show a scene with doors closed and when the mouse rolls over […]

Create Rollover Effects – Pano2VR 7.1 Documentation

Create Rollover Effects Learn how to create multiple states with a Mouse Over effect. We do this by converting an image patch into a point hotspot. This mouse over effect uses patches to create multiple states of a scene. In our examples, we show a scene with doors closed and when the mouse rolls over […]