Scale an Element Based on Player Width – Pano2VR 7 Scale an Element Based on Player Width You can use logic blocks to create a responsive skin (where the skin elements scale to the player's Read More »
Hide Elements When Player is Active – Pano2VR 7 Hide Elements When Player is Active Learn to use a logic block to hide elements when the player is active (when interacting with the panorama Read More »
Skin Actions Examples – Pano2VR 7 Skin Actions Examples Here you'll find a few examples of common actions. You can assign actions to any element in the skin editor. All examples Read More »
Timer Element – Pano2VR 7 Timer Element The timer is a container that is useful for timing actions in the skin. For example, you can use a timer to hide Read More »