Pano2VR and Virtual Escape Room, loud thinking

Q&A about the latest versions
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michael63
Posts: 60
Joined: Sat May 30, 2020 2:58 pm

In the UK we have a TV program called the Apprentice, been going 18 years, eighteen contestant tasked with completing a series of challenges, to win a business investment.

This week virtual escape rooms.

When I used Kolor Panotour, I put features in the Panorama to keep the viewer there longer, in this example was a holiday lodge.
You had clues in the Panorama,

Example 1, Looking for a hot deal, the customers put the cursor over the fireplace, a pop up with price when rebooked the next holiday lodge.
Example 2, Why bother with an instant meal, you put cursor over the microwave, a pop up advertisement for meal deal at the local pub.
The idea was deemed too complicated for new customers so it was dropped however it could be repurposed for virtual escape rooms.
Using the polygon tool and logic control, in Pano2VR the viewer can find the clue or clues in the first room the hotspot becomes visible, you can progress to the next room.

This is just loud thinking, anybody thoughts on this.

How did the apprentice get on the losing team were offered £50k the winning team £170k investment into their game.
Wow, and that’s because they were not good game.
Michael
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SMerriss
Posts: 64
Joined: Mon Sep 28, 2020 2:12 pm
Location: Columbus Ohio
Contact:

Hey Michael,

I have experience with creating a video game using Pano2vr. In it, there were different characters from different jobs like a chef and a firefighter, and objects that these characters would use in their daily jobs, so like an oven and a firetruck. You would click on the objects to learn more about them, and after all the objects had been clicked, a quiz would start. After the quiz you would be taken to the next node to do it all again. Each "level" had 3 nodes and would follow the order of Present Day -> Classroom -> Future. It was made as a way to introduce career tech programs to younger students.

It wasn't too difficult to make, just a lot of moving parts and logic blocks to keep track of.

Another example of a game being made with Pano2vr is a game called "Surviving Extinction" which was spotlighted in mid 2020 by Garden Gnome for their "In The Wild" segment. I'll leave a link to that webpage as it is definitely worth checking out. It was all made in Pano2vr and does some really incredible stuff.

https://ggnome.com/2020/06/pano2vr-in-t ... rey-bruce/

- Spencer
Spencer Merriss
Multimedia Specialist

Website: https://www.spencermerriss360.com/
Email: merriss.spencer@gmail.com

Feel free to reach out! 🌟
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