Aliasing while zooming

Q&A about the latest versions
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Egelkraut
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Joined: Thu Mar 04, 2010 8:51 pm
Location: Bad Ischl, Austria

I´m working on my first project and it´s nearly finished.

http://www.5dconcept.com/demo/Ferrari/5 ... wreel.html

Working with Object2VR makes lot of fun and gives me all the features I need. But there is one problem I´m not able to solve. I have searched the entire forum but I didn´t found a solution.

During zooming out, and in zoom out condition I get very bad aliasing at edges with strong contrast.

I have tried all interpolation filters within the setting menue, but they seem to have no influence on aliasing.

Mayby there is somebody out there who knows a solution.
Thanks in advance for any help.

regards, Thomas
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Thomas can correct me if I am wrong, but inside of flash when you import a bitmap, you have a little button that needs to be checked that is labeled "allow smoothing". This makes it possible to have an image display at a non native size. Up or Down. I don't think that object2vr is setting that "check box" when it builds the swf file.

Image

When I build an object with our custom player, I always forget to check that box. There is a cost with this option. It does effect performance.

Thomas, maybe and option to have this checked, if the user knows they are going to be using zoom in/out?
But then I do not even know if you can have that options from an external swf builder.
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thomas
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I investigated this problem a little bit more as my code clearly has turned smoothing on. It seems that Flash always turned it off when I change the image within the code?!? #&%.
I change the code to turn it on again, but the results are still not great but at least a better filtering (I guess they use 2x2 oversampling) is applied.

The next version will have a checkbox so that you can turn it on or off depending on your needs.
MfG, Thomas
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Great news Thomas.

Thanks again
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Egelkraut
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Joined: Thu Mar 04, 2010 8:51 pm
Location: Bad Ischl, Austria

Whoow!
Thanks a lot!!
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