I've exported a 360 VR video from Google Earth Studio to use as an intro for a tour.
When looking at it in Premiere Pro, it's nicely centred on the point of interest.
However, when I use the video file for a node (Panorama Properties > Input Video > Select the video file, format: Equirectangular) and run the tour on localhost to test, the focal point is way off.
As it's playing in the browser, I can click and drag to change the focal point, but I wondered how to set/change whatever Pano2VR *thinks* is the focal point, so it will always load and be focused on the correct point in the first place?
I can't see any controls/options for changing the focal point, and Pano2VR is not using the "default" which would be correct.
Thanks for any help!
Changing focal point of 360 video
- Hopki
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Hi,
Use the Viewing parameters and set the default view.
See: https://ggnome.com/doc/pano2vr/project- ... ault-view/
Regards,
Use the Viewing parameters and set the default view.
See: https://ggnome.com/doc/pano2vr/project- ... ault-view/
Regards,
Garden Gnome Support
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
If you send an e-mail to support please send a link to the forum post for reference.
support@ggnome.com
https://ggnome.com/wiki/documentation/
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I've just been doing some more experimenting, and I see now that the 360 video's focal point depends on where I enter the video from (in virtual space).
So if I enter from a node that's north of the video's node, it plays differently than if I enter from a node that's west of the video's node.
This old help video shows the animation feature being used on a video that's been added to a node (timestamped link: https://youtu.be/uZ8HQU22rFM?t=273) but it took a bit of playing around in the different UI of the version I'm using (7.0.9) to add a clip which then picks the video and doesn't just add the still.
I looked at your link @Hopki but the issue here is I can't see the video in the viewer when setting the default view. I only see the 360 photo. And I want the photo's heading to be different from the video's. If that makes sense?
But, now I'm in the animation editor, I can add keyframes and reset the pan and tilt for the video to 0, which will hopefully work![🤞](//cdn.jsdelivr.net/gh/twitter/twemoji@latest/assets/svg/1f91e.svg)
So if I enter from a node that's north of the video's node, it plays differently than if I enter from a node that's west of the video's node.
This old help video shows the animation feature being used on a video that's been added to a node (timestamped link: https://youtu.be/uZ8HQU22rFM?t=273) but it took a bit of playing around in the different UI of the version I'm using (7.0.9) to add a clip which then picks the video and doesn't just add the still.
I looked at your link @Hopki but the issue here is I can't see the video in the viewer when setting the default view. I only see the 360 photo. And I want the photo's heading to be different from the video's. If that makes sense?
But, now I'm in the animation editor, I can add keyframes and reset the pan and tilt for the video to 0, which will hopefully work