Someone conducted a study on an old project of ours. Some of the first pages are in Finnish but otherwise it is in English. I hope you find it interesting:
http://jultika.oulu.fi/files/isbn9789526218298.pdf
Search found 47 matches
- Fri Jun 08, 2018 12:16 pm
- Forum: Pano2VR general
- Topic: A study on a 360 learning environment
- Replies: 1
- Views: 1359
- Thu Apr 26, 2018 8:51 am
- Forum: Pano2VR general
- Topic: Two Questions from a New User
- Replies: 6
- Views: 2654
Re: Two Questions from a New User
Hey, There is a way to make the patches part of the pano image. In the properties panel -> 'Convert Input' bakes the patches into the pano image. Remember to choose the correct type from the dropdown. If you are using equirectangular panos then you should choose that. There is also a checkbox: 'Appl...
- Wed Apr 25, 2018 2:45 pm
- Forum: Pano2VR general
- Topic: VRay 6x1 Cube
- Replies: 11
- Views: 11771
Re: VRay 6x1 Cube
Boothy's solution seems good. First render it into an equirectangular pano and then open it in Pano2vr and convert it into whatever you want. Then just open the converted one.
- Wed Apr 11, 2018 11:13 am
- Forum: Pano2VR general
- Topic: Requesting a New Tool
- Replies: 4
- Views: 2163
Re: Requesting a New Tool
We do gamified 360 training material and I cannot show you the ones we have done for clients but here are two examples that are not for any actual client. Both of these examples are not fully polished but gives good enough idea what we are doing. Both examples work perfectly on mobile devices. The f...
- Tue Apr 10, 2018 12:56 pm
- Forum: Pano2VR general
- Topic: Pano 2 vr 6 - hotpost
- Replies: 7
- Views: 3392
Re: Pano 2 vr 6 - hotpost
Maybe some other element is on top of the hotspot? It could be an invisible element.
- Tue Apr 10, 2018 12:53 pm
- Forum: Pano2VR general
- Topic: Requesting a New Tool
- Replies: 4
- Views: 2163
Re: Requesting a New Tool
Our company specializes in gamified 360 tours and I believe we have had to overcome similar difficulties. I recommend you create your own external functionality and don't depend on the Pano2vr skin editor too much. The html5 output of Pano2vr is just normal html elements that can be controlled with ...
- Tue Apr 03, 2018 11:41 am
- Forum: Pano2VR general
- Topic: pano.isComplete() - Help
- Replies: 2
- Views: 1611
Re: pano.isComplete() - Help
Does it throw an error in the console? Maybe you can try adding an action to any element in the skin editor and make it call an external function. Source: Init (Init fires when the pano tour is loaded first time. It does not wait for tiles to be loaded though. Maybe try Loaded or Loaded levels) Acti...
- Mon Mar 12, 2018 8:01 am
- Forum: Pano2VR general
- Topic: Feature request: pano.xml to pano.json
- Replies: 3
- Views: 1987
- Fri Mar 09, 2018 11:22 am
- Forum: Pano2VR general
- Topic: Feature request: pano.xml to pano.json
- Replies: 3
- Views: 1987
Feature request: pano.xml to pano.json
Pano2vr outputs an xml that contains the basic structure of the tour. However, the xml syntax is very inefficient when coding external scripts that change the state of the tour. I made my own php script that converts pano.xml to pano.json but I think this should be a feature in Pano2vr. Our company ...
- Fri Nov 17, 2017 1:12 pm
- Forum: Pano2VR general
- Topic: Logical problem with tour start
- Replies: 12
- Views: 5801
Re: Logical problem with tour start
You can use a variable to do this. Add a bool variable like "show_at_start" with default true add a visibility logic block that looks after that variable for the tint add a skin action to set the variable to false if you click the tint This should do the trick. I tested this and it works ...
- Fri Nov 17, 2017 12:54 pm
- Forum: Pano2VR general
- Topic: Logical problem with tour start
- Replies: 12
- Views: 5801
Re: Logical problem with tour start
The workaround seems like a good idea.
If you have knowledge in javascript you could use the viewer init action to call an external function that handles the tint. The viewer init action fires only once when the tour is first loaded so it should not fire again when you go back to the first node.
If you have knowledge in javascript you could use the viewer init action to call an external function that handles the tint. The viewer init action fires only once when the tour is first loaded so it should not fire again when you go back to the first node.
- Fri Nov 03, 2017 9:33 am
- Forum: Pano2VR general
- Topic: Responsive Map
- Replies: 8
- Views: 4954
Re: Responsive Map
You could maybe do the map as a flat panorama and have it as a node like the other panos.
But If the map is a skin element, it sounds like you may need to reinvent the way you present it on mobile. Can you divide it into smaller sections that would fit a phone screen?
But If the map is a skin element, it sounds like you may need to reinvent the way you present it on mobile. Can you divide it into smaller sections that would fit a phone screen?
- Tue Aug 22, 2017 9:21 am
- Forum: Pano2VR general
- Topic: Labels Missing on Nodes
- Replies: 3
- Views: 2444
Re: Labels Missing on Nodes
It seems there is no text inside the labels. I put some text in one and it seems to work. If you open up the developer console of your browser and check the thumbnail element you can see that the div element for the text is actually empty. Maybe there is a problem with your pano skin when adding tex...
- Thu Aug 10, 2017 10:11 am
- Forum: Pano2VR general
- Topic: Firefox - WebGL warning: textImage2D: Conversion requires pixel reformatting
- Replies: 2
- Views: 2278
Re: Firefox - WebGL warning: textImage2D: Conversion requires pixel reformatting
Thank you for the reply!
Yes, your example was also giving the error on Firefox but I updated Firefox and it no longer gives the error. My own tour also seems to work now. Should have updated the browser long time ago
Yes, your example was also giving the error on Firefox but I updated Firefox and it no longer gives the error. My own tour also seems to work now. Should have updated the browser long time ago
- Tue Aug 08, 2017 9:44 am
- Forum: Pano2VR general
- Topic: Firefox - WebGL warning: textImage2D: Conversion requires pixel reformatting
- Replies: 2
- Views: 2278
Firefox - WebGL warning: textImage2D: Conversion requires pixel reformatting
My pano is giving me the following error multiple times in the Firefox dev console: WebGL warning: textImage2D: Conversion requires pixel reformatting The error results in very bad performance with the pano tour, but only on Firefox. I googled the error message and it seems the reason is that the ti...