Backgroundsound in pano2vr5beta4

Q&A about the latest versions
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Svendus
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hiv360 wrote:bug with the backgroundsound stayed in the new release :cry:
ну что за фигня ёмаё
Будьте терпеливы, это не является большой проблемой
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Hopki
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Hi,
I know sound has caused a bit of a problem with the likes of Android and iOS.
We will look at this to see if we can come up with a good solution.
Regards,
Hopki
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Svendus
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if you forget all about background sound !
and use Sound+Surround
You can actually stop the Sound and prevent it from starting again when entering the next Node
in latest Firefox, Google Chrome , Safari and Opera


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but it does of course Not work on iOS

i think you should trigger the sound in the browser itself

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take a look at Firefox browser tabs on Panoramas that has background sound and click the speaker icon.
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hiv360
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ever will be solved the problem with the background sound?
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Svendus
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try this panorama Layer Marney
i think sound on/of is running quit All Right
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jare
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Hi guys,

I'm still waiting for the bugfix, too.
try this panorama Layer Marney
i think sound on/of is running quit All Right
Did you add a surround sound to each node?
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360Texas
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Not sure but was this fixed in 5.0 final version or 5.0.1 update ?

Maybe you should consider upgrading.
Dave
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Svendus
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it is not fixed yet
Hopki have fixed it temporary on the Layer Marney Panorama

He is maybe outside in the Garden
he will surely soon come back to the keyboard
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Hopki
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Hi Guys,
All I would say is clear your cache.
The Layer Marney Tower tour plays as it should.
Computer:
Open the link, no sound. Open the menu and click the spec button, the sounds plays and on hover you get the volume + and - keys.

iOS 9.3.1
Browser:
"Safari" Open the link, no sound. Open the menu and tap on the speaker button, the sound starts to play. No volume as iOS will not allow volume to be adjusted so you need to use the phones volume buttons. The sounds continues to play as you navigate around all the nodes.

Android 6.0.1 Tested on Samsung Galaxy S7
Browser:
"Internet" Same as iOS
"Chrome" Same as iOS
"Firefox" Same as iOS

So doing exactly what it should.
The project has the background music in node one and the loop is set to -1, so not starting until you press the speaker button.

If you still have issues with sound then please give a step by step on how you have set it up and what is happening, and what you would expect to happen.

Regards,
Hopki
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Svendus
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If you still have issues with sound then please give a step by step on how you have set it up and what is happening, and what you would expect to happen.
Hopki you must be TIRED or something :mrgreen:
we are not children attending primary school

Hiv360 are making some of the mostBeautiful Panoramas on the world wide webb

I think You or Thomas instead should explain step by step the sound parameters in a skin

Or at least upload a Skin where BG sound can be shut up and do not start again on next node playing

http://hi360v.com/other/pokrov2/

All right Jare and Hiv360 are Guys from Belarus speaking Rusian
But it does NOT function here in Sweden either and NOT in the UK if you test the links provided
Hi hiv360,
Looks like a problem.
For now you can set the volume to 0.
Will report back to the dev's.
2016-04-10 BG sound starts playing again on next Node
Pano2VR
Version: 5.0.1 pro 64bit
Revision: 15068/5.5.1
Build date: Apr 7 2016, 19:00:03
Last edited by Svendus on Sun Apr 10, 2016 10:32 pm, edited 5 times in total.
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Hopki
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Hi Guys,
I was trying to get as much information as you could give me.
I said clear your cache because on my iPhone the Layer Marney Tour played the background music when you selected the menu button?
Clearing mobile Safari's cache solved the problem and now on my iPhone it only starts when i select the speaker button, as it should. Just a precaution, as this is something many people miss.

This link: http://hi360v.com/other/pokrov2/
Is using the player from Pano2VR 5.0beta5 so not a good example.

Under the panoramas properties and background sound if you set the loop for 0 or a number, this will cause the sound to play when a node is changed.

To set up background sound:
What you need to do is set the loop in the project file to -1.
Then let the skin take over by setting a Viewer Init, Play Media, Loop 0, _background in the sound button. This will start your sound when the pano first opens.

Now that the skin has started the sound it can stop it and it will stay stopped until you select to start it.
Yes this could be considered a bit odd but thats why I asked If you could give me a step by step on how you are setting up your sound.

Regards,
Hopki
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Svendus
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All Right That mean -1 Loops and the Visitor should start and stop the BG soundherself
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jare
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Ok, Hopki, thanks for explanations, now works as it should.
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Hopki
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Hi Svendus,
Set the loop to -1 in the project file, but as I said if you wanted it to auto start, do this by setting a Viewer Init, Play Media, Loop 0, _background action in the sound button or in any other element. As the pano loads the sound will start, but as it been started in the skin, the skin has full control over it now including stopping it until you want to play it again.

The problem I had is I don't always has sound starting on pano open, only because if the viewer is using mobile data they wont thank you for streaming music without first telling them. So all my projects start with loop -1. So I never saw the problem.

Hope that clears up things.
Hopki
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Svendus
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All Right thank You
But i still think You should upload a example Skin in the documentation with Sound auto start

http://ggnome.com/doc/pano2vr/5/sounds-props/

Pano2VR5 should be easy to use
it is not all of us that are born with a IQ above 140
take it or leave it :mrgreen:
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