Hi Dave,
It's been a long time since we've been in contact (about 20 years). I have sent you a message via email.
The URL in the post above, I tested it. It works on my end.
Here's the link again >
https://goudseglazenonline.nl/verhaal/raam1/
Regards, Harry
Search found 7 matches
- Mon Feb 06, 2023 2:47 pm
- Forum: User Designed Skins
- Topic: Gigapixel project (GoudseGlazenOnline)
- Replies: 4
- Views: 16344
- Sun Feb 05, 2023 1:35 pm
- Forum: User Designed Skins
- Topic: Gigapixel project (GoudseGlazenOnline)
- Replies: 4
- Views: 16344
Gigapixel project (GoudseGlazenOnline)
I am in the finalization phase of a project in which works of art can be viewed in detail.
This is the project so far > https://goudsehlazenonline.nl/verhalen/raam1/
Remarks, tips and/or comments are welcome
Thanks in advance and regards,
Harry
Note: Translations will be added soon.
This is the project so far > https://goudsehlazenonline.nl/verhalen/raam1/
Remarks, tips and/or comments are welcome
Thanks in advance and regards,
Harry
Note: Translations will be added soon.
- Sun Feb 05, 2023 1:25 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: ? How to export a skin as a template?
- Replies: 2
- Views: 2409
? How to export a skin as a template?
Hello,
I made a skin that I want to use for other projects.
> https://goudseglazenonline.nl/verhaal/raam1/ <
Is there a way to export the created skin as a template?
Regards,
Harry
I made a skin that I want to use for other projects.
> https://goudseglazenonline.nl/verhaal/raam1/ <
Is there a way to export the created skin as a template?
Regards,
Harry
- Sun Nov 20, 2022 10:42 am
- Forum: Pano2VR/Object2VR Skins
- Topic: Player Width Logic Block
- Replies: 2
- Views: 1054
Re: Player Width Logic Block
Thank you.
I think I understand
Let's have a pano2VR day today
Have a nice day.
Harry
I think I understand
Let's have a pano2VR day today
Have a nice day.
Harry
- Fri Nov 18, 2022 1:41 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Player Width Logic Block
- Replies: 2
- Views: 1054
Player Width Logic Block
Hi, I would like to make a skin that is suitable for different devices. My idea is to build 3 containers: _container-1 for desktop (1024px and above) _container-2 for tablets (between 768px and 980px and above) _container-3 for mobile (between 320px and 768px and above) Now I want to create a logic ...
- Tue Oct 18, 2022 5:42 pm
- Forum: Pano2VR/Object2VR Skins
- Topic: Question: 1 tour with different skins for desktop, tablets and mobile devices
- Replies: 2
- Views: 1036
Re: Question: 1 tour with different skins for desktop, tablets and mobile devices
Hi Hopki,
I was hoping for an option to call different skin.js files, through a viewport construction.
I'm familiar with logic blocks, but have never used them. So, I'm going to study
Thank you and best regards, Harry
I was hoping for an option to call different skin.js files, through a viewport construction.
I'm familiar with logic blocks, but have never used them. So, I'm going to study
Thank you and best regards, Harry
- Tue Oct 18, 2022 10:03 am
- Forum: Pano2VR/Object2VR Skins
- Topic: Question: 1 tour with different skins for desktop, tablets and mobile devices
- Replies: 2
- Views: 1036
Question: 1 tour with different skins for desktop, tablets and mobile devices
Hello,
I have a tour with fixed info boxes left and right.
Now I want to show a completely different skin on mobile devices. Is it possible to use 2 different skins from 1 tour?
I hope someone can answer my question.
Gr, Harry
I have a tour with fixed info boxes left and right.
Now I want to show a completely different skin on mobile devices. Is it possible to use 2 different skins from 1 tour?
I hope someone can answer my question.
Gr, Harry