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Properties (Skin Editor)

This is the documentation for Pano2VR 4. You can find the new documentation for Pano2VR 5 here.

However, this document is still valid for the current version of Object2VR!

Pano2VR - Help
Object2VR - Help

The Properties section is where you can edit each element and change the way it behaves through actions. All the properties are grouped in collapsable panels.

◊ TIP: To make editing easier, you can also detach this panel to get a floating window. Go to, View > Detach Properties View.

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Element Properties[edit]

Depending on the element that is active, the properties will change. Learn more about each element's properties:

Skin Settings[edit]

The skin settings are available when nothing else is selected. To deselect an element and return to these settings, click in the outer part of the canvas.


Width & Height: This will adjust the canvas's width and height, measured in pixels. To get a better idea of how your skin will look on output, set the size to the project's output window size.

Grid: Adjust the canvas's grid in pixels. For example, a setting of 10, will create a grid of 10 pixel squares.


Use margins to set extra space outside of the panorama window (Top, Bottom, Left, Right) to display elements outside of it. These elements could be anything from maps, thumbnails and buttons. See more: Skin Editor Margins

Edit an element[edit]

To edit an element, do any of the following:

Switch to Solo Mode[edit]

To show only one panel at a time, do one of the following:

Edit multiple elements[edit]

To edit multiple elements at the same time:

  1. Select multiple elements in either the Tree or Editor.
  2. Edit their properties. Common properties amongst the elements will be shown.
    • Elements that share the same properties and have the same value, their values will be visible.
    • Values that mismatch will be empty (an icon appears).

See Also[edit]

Skin Editor
Tree (Skin Editor)
Editor (Skin Editor)
The Interface (Skin Editor)
Using the Skin Editor
All tutorials for the Skin Editor

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