Skip to main content

Apple Devices and Sound

This is the documentation for Pano2VR 4. You can find the new documentation for Pano2VR 5 here.

However, this document is still valid for the current version of Object2VR!

In iOS, auto-starting of sound is not allowed. Therefore, all sounds must be started manually. 

When there are multiple sounds in a panorama or project, starting a new sound will pause the currently playing sound. This means that when the user returns to the previous playing sound, it will continue from its last position.

The following guidelines will let you play different sounds if needed in each panorama. This can useful for narration or just to play background music.

Source = Mouse Down, Action = Stop Media, Target = xxx.mp3
Source = Mouse Click, Action = Play Media, Target = xxx.mp3


You can use a regular expression in the Target field to stop any sound from playing:
sound_.* will stop all sounds as long as the sounds have ID's similar to this: sound_pano1, sound_pano2 etc.

◊  NOTE: Object2VR does not support sound in the HTML5 output at this time.


See also[edit]

HTML5 and Sound (Object2VR)
Wikipedia: Regular expression