Search Results for:  – Page 98

Let it Snow!

Today, we’re releasing Pano2VR 6.0.2 and with it, snow. For the holiday season, you can add a little interest to your e-holiday cards with falling snow. It’s quite simple to implement using Pano2VR light or Pano2VR pro: Import your panorama. Add a skin. Open the components toolbox and find the Effect Snow component in the Built-In category. Add it to the skin. Save the skin. Output your project. You can easily adjust how many flakes you see, the speed, and particle size by adjusting the numbers in the text box:   Skin actions can also be used to control the snow (i.e. turning the snow on and off) and,

Read More »

Pano2VR 6.0.1 and Tutorials

Today seems like a good day for an update. We hope this news finds you well. We have released Pano2VR 6.0.1, which is just a minor bug fix release which includes the following fixes plus other various fixes. Fixed an issue where iOS users’ panoramas wouldn’t spin properly if interacted with during a transition. Fixed an issue where map pins couldn’t be selected when using a simple floor plan. Fixed an issue for some Windows users who would get a black frame in the Viewer when playing back video panoramas. Please download and install the latest K-Lite Codec Pack. Please download and install the

Read More »

Working with Hotspots – Pano2VR 7.1 Documentation

Working with Hotspots Hotspots are points or areas of interaction within the project. They can open other images, open websites, and pop up information boxes, images, and videos. After loading an image into Pano2VR or opening an existing project, you can then enable the point or polygon hotspot modes in the Viewer. If you want custom hotspot images or just points of interaction, you would add point hotspots. Point Hotspots If you want to draw an area of interactivity, you would add polygon hotspots. Polygon Hotspots

Read More »

Working with Hotspots – Object2VR 4 Documentation

Working with Hotspots Hotspots are points or areas of interaction within the project. They can open other images, open websites, and pop up information boxes, images, and videos. After loading an image into Object2VR or opening an existing project, you can then enable the point or polygon hotspot modes in the Viewer. If you want custom hotspot images or just points of interaction, you would add point hotspots. Point Hotspots If you want to draw an area of interactivity, you would add polygon hotspots. Polygon Hotspots

Read More »

Working with Hotspots – Pano2VR 8 Documentation

Working with Hotspots Hotspots are points or areas of interaction within the project. They can open other images, open websites, and pop up information boxes, images, and videos. After loading an image into Pano2VR or opening an existing project, you can then enable the point or polygon hotspot modes in the Viewer. If you want custom hotspot images or just points of interaction, you would add point hotspots. Point Hotspots If you want to draw an area of interactivity, you would add polygon hotspots. Polygon Hotspots

Read More »

Pano2VR 6.0 Released

The final, stable version of Pano2VR 6.0 is now ready! If you haven’t been following the beta development, then let us give you a recap. We first released 6.0 as a beta back in March 2018, and with it we added: Floor plans Custom maps An updated Tour Map An improved Skin Editor A new Animation Editor 360º video playback in the Viewer Over the last 8 months, we’ve also added the following features: Multiple accounts for Street View Quick Share Menus with categories Styled Maps (Mapbox, Google) 3D Arrow hotspots (inspired by Google Street View) If you haven’t been keeping up with the beta releases, then you have a lot to get caught up

Read More »

Pano2VR 6 beta 5 Released

Today we’re releasing our final beta for Pano2VR 6. Beta 5 comes with a lot of fixes and a few added features. Nested Cloners Cloners are used primarily for building menus in the Skin Editor. When you draw a cloner over a node image, it clones that node image element and includes all the thumbnails of all the nodes in the tour. You can see how this is done when you add the Thumbnail Menu Silhouette to a skin. Now, we’ve added the ability to nest cloners and added a tag table so you can more easily build cascading menus. Nested cloners will let

Read More »

Panotour Pro User’s Guide for Pano2VR

For those who have transitioned over (or are still thinking about it) to Pano2VR Pro from Panotour Pro, we have put this together to help you find Pano2VR’s equivalent features of Panotour Pro and to help you get around the interface.

Read More »

Pano2VR 6 beta 4 released

We’re getting closer! Today we’ve released Pano2VR 6 beta 4. This adds quite a few features and fixes a ton of bugs. We’ve changed a few things to the interface and added a highly requested feature. Without further ado… 3D Arrow Hotspots In the Components Toolbox, you’ll now find the highly anticipated Street View style hotspots with extra fanciness! See it in action.   Here’s a tutorial on how to add, use, and configure them for your projects: Skin Editor Component – 3D Arrow Hotspots – Pano2VR Quick Share We’ve made a few changes to the interface and the most noticeable is the Quick Share button

Read More »