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SVG – Pano2VR 8 Documentation

SVG SVG (scalable vector graphics) are supported in Pano2VR skins, allowing for crisp, resolution-independent icons and interface elements at any zoom level or display size. Rectangle Image Border Radius – Adjust the corner roundness of the image. This will show the rectangle’s background. Enter ‘999’ for a circle or ellipse. Click the Toggle Single/Separate Values button to toggle between adjusting the entire border or adjusting each edge of the border separately. SVG Image SVG Properties Normal, Mouse Over, Mouse Pressed In this section, you add, change, remove images for each state of the image. Normal – How the SVG appears

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Image Properties – Pano2VR 8 Documentation

Image Properties Use the Image Mode to pin images to the panorama. Using the Image Viewer Mode to add an image will pin the image to the panorama. This will make it distort with the panorama. You have the option to make the image interactive and pop out of its pinned location undistorted for better viewing. This is used often for gallery tours. ID – Each image added is given a unique ID. The default is Element01. The number will increase with each added element. ✭ Tip – This ID can be used as a target for an action in

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JavaScript API – Pano2VR 8 Documentation

JavaScript API The player has an external API so it can be controlled with JavaScript. The skin uses this exact API. Since the skin files are not minified, you can simply peek into a skin file to figure out how some things are done internally. All the examples below use pano as the object. However, if you use JavaScript in the skin, you must use player as the object. Using JavaScript in the Skin Editor There are two ways of using JavaScript in the Skin Editor. The Code Element and the Go to URL Action. (Previously the Text Box was

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Pano2VR Settings – Pano2VR 8 Documentation

Pano2VR Settings User preferences/settings can be found in the Menubar. Choose File > Settings on Windows; and Pano2VR > Preferences on macOS. General General Tab Language – Choose from the following languages: System Default English Arabic Czech German Spanish Farsi French Italian Dutch Russian Swedish Units – Select your preferred units of measurement. Choose from Metric or Imperial. Theme – Select a dark or light interface theme or use your system’s theme. Restart Pano2VR to see the change. Welcome Screen – The welcome screen appears on startup by default and includes links to the documentation, the latest news and recent

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Keyboard Shortcuts – Pano2VR 8 Documentation

Keyboard Shortcuts A list of all keyboard shortcuts found in the main project window and the Skin Editor. Below are all the default keyboard shortcuts. They can be customized in the settings. Main Window Description macOS Windows New Project ⌘N Ctrl+N New Window ⌥⌘N Open Project ⌘O Ctrl+O Save Project ⌘S Ctrl+S Save Project As ⇧⌘S Ctrl+Shift+S Close Window ⌘W Ctrl+W Quit/Exit Application ⌘Q Ctrl+Q Generate Output ⌥⌘G Ctrl+Alt+G Skin Editor ⌘K Ctrl+K Skin Editor (Current Output) ⌥⌘K Ctrl+Alt+K Next Panorama ⌘],⇧⌘N Ctrl+], Ctrl+Shift+N Previous Panorama ⌘[,⇧⌘P Ctrl+[, Ctrl+Shift+P Hide Panels ⌥⇥ Ctrl+Tab Tour Browser ⌥⇧T Alt+Shift+T Properties ⌥⇧P Alt+Shift+P

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Web Output Properties – Pano2VR 8 Documentation

Web Output Properties Choose a skin and output location in the Output Panel. Set player-based parameters such as the context menu, HTML file, and multiresolution settings in the Properties Panel. Web Output When the Web output is selected from the list of output options, the following settings will be visible. More properties for the web output will open in the properties panel. Output Panel Skin Here you can choose either one of the pre-installed skins or choose one that you have created in the Skin Editor. All skins saved to the default Skins folder and any additional skin folders will

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3D Model Properties – Pano2VR 8 Documentation

3D Model Properties Shows the model's file location, lets you set a background image, and adjust the model's position. Input 3D Model File – The 3D model’s file path. Drag the model here to add it to the project. Use the blue folder icon to navigate to the file to add a new model. ★ Tip  Right-click the file path to Clear, Edit, or Open in Finder or Open in Explorer. Preview Image File – The preview image used as the model’s thumbnail in skins and menus. If left empty, the Tour Browser’s low-resolution default view is used. To choose

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Panorama Node Properties – Pano2VR 8 Documentation

Panorama Node Properties The Panorama Properties provides the current node's file location, is where a panorama can be converted and leveled, and where background sound is added. Panorama Properties Input Input Image Type – You can either let Pano2VR figure out which type of image is being imported by choosing Auto, or you can select an image type from the menu: Auto – Auto will determine the type of image automatically and is the default setting. Equirectangular Cube Faces Cylindrical Flat Strip Strip VR Cross Tee VR180 Stereo Pair – This setting will appear if the image is a stereo

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Creating Model Transitions – Pano2VR 8 Documentation

Creating Model Transitions Learn how to use a 3D model to create seamless transitions between tour nodes. To use the 3D model for transitions, the model needs to be mapped to the tour nodes. For this, you need to establish camera positions. If you don’t have camera position data, you can use control points to help Pano2VR accurately place the cameras. Add Cameras First, add a 3D model to the project and select it so it is visible in the Viewer. Switch to Camera Points in Viewer Modes. Drag a tour node to its general location on the model to

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Add a 3D model or Dollhouse to a Tour – Pano2VR 8 Documentation

Add a 3D model or Dollhouse to a Tour Learn how to add a 3D model to a virtual tour. Works for larger landscapes, dollhouse views, or any other type of 3D model. Tour with 3D model in Viewer This workflow explains how to add a 3D model to your virtual tour. While often used for outside scenes or dollhouse views, the same process applies to any type of 3D model. In this example, the 3D model is the starting node with hotspots linking from the model to other tour nodes. Add and Set Up the Model Let’s first set

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Using Custom Properties – Pano2VR 8 Documentation

Using Custom Properties Learn how to create and use custom properties (extra data fields) to add your own information to nodes and hotspots. If the project requires more user data fields or parameters for hotspots, you can add them here. A Custom Property is a field you create yourself to store extra information about a node or hotspot. Unlike Tags, which are simple labels, custom properties can hold specific values (text, numbers, file names, etc.) that can be used by the skin as a variable. Example use cases: Show or hide skin/UI elements based on a value (e.g., accessibility =

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