Skin Editor and positioning
Posted: Thu Dec 14, 2017 12:45 pm
I am quite new to Pano2VR and the Skin Editor puzzles me a bit
The default size is 640 x 480 and I notice in the video tutorials it does not change.
However, when I add assets to the canvas they tend to show in different locations when previewed. I have played with the positioning using pixel and percent but I get varying result.
If I am previewing on a HD monitor obviously the aspect ratio is different so should I change the Skin Editor dimensions to match?
Also, If I use the percentage positioning and use 50% for both x and y, the asset places itself off center.
Any tips on understanding the Skin Editor canvas?
The default size is 640 x 480 and I notice in the video tutorials it does not change.
However, when I add assets to the canvas they tend to show in different locations when previewed. I have played with the positioning using pixel and percent but I get varying result.
If I am previewing on a HD monitor obviously the aspect ratio is different so should I change the Skin Editor dimensions to match?
Also, If I use the percentage positioning and use 50% for both x and y, the asset places itself off center.
Any tips on understanding the Skin Editor canvas?