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GearVR offline viewing - workarounds

Posted: Thu Jan 19, 2017 4:11 pm
by stalwart
Anyone out there know of an affordable, simple solution to getting a straightforward multi-node "Google Cardboard" tour to work on GearVR offline?

I have a client wanting a solution for an exhibition - must be an offline solution....(even a bespoke Unity job)

Re: GearVR offline viewing - workarounds

Posted: Tue Feb 06, 2018 3:35 pm
by LMylius
Hey

I am looking for the same thing - was there any response to this?

Cheers
Lars

Re: GearVR offline viewing - workarounds

Posted: Wed Feb 07, 2018 7:34 pm
by 3DV
VR Tourviewer can do this, you can download it here: https://www.vrtourviewer.com

It's specifically designed to show Pano2CR multinode tours. Supports mono and stereoscopic panoramas, simple node navigation, audio, image and video overlays and video panoramas. Skins are not supported though.

And it's possible to obtain a custom branded version of VR Tourviewer for your business or project.

Re: GearVR offline viewing - workarounds

Posted: Sat Feb 10, 2018 3:36 pm
by 360vrguy
What do you mean:

Skins are not supported though.

Does this mean any skin items I add will not be seen? Like a link to Google map or a thumb showing on a hotspot?

Also, will your viewer work with the upcoming Oculus Go?