"Virtual Reality" combined with "Virtual Virtuality"

Panos/Objects created with Pano2VR/Object2VR/Pano2QTVR. You are welcome to post your recent creations here.
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anahum
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Joined: Tue Apr 21, 2009 4:43 am
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Here an example a customer requested us. The idea was to start selling houses before the construction and allow the future home owners to figure out the view and blocked view areas of the surroundings when all the houses are complete.

To do this assignment we created 2 sets of panoramas from each of the 23 positions using the exact x/y/z coordinates:
1.- the first set from standard pictures based panoramas ("virtual reality")
2.- the second set was done creating 3D renders from the exact same x/y/z positions ("virtual virtuality")

...then, we combined the renders with the real background scene.... In this way, the future home owners are able to check the viewable and blocked areas of the scene from each house.

See the example here --> http://www.360panotours.com/HCH/HCH.html
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Peter Stephens
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Location: Exeter, Devon, UK
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Cool, like this !
aambrose
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Joined: Wed Sep 10, 2008 9:44 pm

Now THAT'S cool! Nice work!
Tony
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Panhad
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Nice work!!!!!!

Can i ask you how many 3d you need to create a 360 degree panorama?

Many thanks

Panayiotis
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anahum
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Hi. I do not do the 3D renders, but they do the 3Ds using 3DSMax. With that SW you can export directly each panorama as a single equirectangular 360x180 panorama.
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Panhad
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They can export for 3D studio MAx equirectangular panorama 360x180?

Many thanks,

Panayiotis
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anahum
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Location: Chile
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Yes.
makiedog
Posts: 39
Joined: Tue Oct 14, 2008 10:54 pm

Very well done, they blend really well. Although I don't think you "Paso 2", that scene is very jarring, given the very distracting sky treatment.
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