P2VR builds new cubefaces with each output generation

Q&A about the latest versions
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JSchrader
Posts: 141
Joined: Sat Nov 28, 2015 2:26 pm

I'm using an html 5 output with single res panoramas.
Every time I click generate output Pano2VR renders new cubefaces.
Even worse, after closing and reopening the project it also remaps from the original files.
Which both take time and which is as superfluous as it is annoying.
What am I missing here?
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Hopki
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Joined: Thu Jan 10, 2008 3:16 pm
Location: Layer de la Haye, Essex UK
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Hi Jürgen,
This is know with single resolution.
Just use Multi res but then use manual and select one level.
Then select the tile size to the same as the level.

Screen Shot 2017-08-10 at 10.34.19.png
Screen Shot 2017-08-10 at 10.34.19.png (61.24 KiB) Viewed 1506 times

You will still get the tiles folder and all the sub folders but you will only get 6 cube faces.
This will also prevent all the remapping etc.


You can then set this up as an output template so you don't need to keep changing the settings every time you want to do this.
You can have a output template's for 1024 and 2048 cube faces, or however many you require.

Im not 100% sure why single resolution does this but I remember having a contestation about this with the developers and the outcome was, it was not changed.
If it is still an issue I will write up a feature request.
Regards,
Hopki
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JSchrader
Posts: 141
Joined: Sat Nov 28, 2015 2:26 pm

Ah, so finally it's not me who is lacking understanding - LOL.
And thanks heaps for the workaround.
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