Hi Guys,
We know that Pano2VR can create the Virtual Reality but that would be an extra step to do so, so as the files needed to double-up.
So does Pano2VR have any intention to create a new version of Virtual Reality already included in the process with just a simple click and within the same files?
There are already few softwares have such function, Eg. 3dvista & krpano. It seems like Pano2Vr is kind of fallen back in such technology or trance.
Cheers
Plan for VR?
We are working on a solution, but WebVR is still a mess. For moment the best experience is a native app like https://www.vrtourviewer.com
MfG, Thomas
But it doesn't even support other phones with Google Cardboard setup.
http://www.3dvista.com/samples/real_est ... _tour.html
http://www.3dvista.com/samples/real_est ... _tour.html
Adding support for other phones using the Google Cardboard integration for Unity is being added to VR Tourviewer currently.
As soon as it's available for testing I'll post an update here.
[Edit 2018-06-07] VR Tourviewer now supports Oculus Go (beta) & Rift, Samsung Gear VR and Google Cardboard. Google Daydream support is added soon. The controllers of Oculus Go, Rift & Gear VR are supported as laser pointer. For more info: viewtopic.php?f=20&t=12901 or https://www.vrtourviewer.com
As soon as it's available for testing I'll post an update here.
[Edit 2018-06-07] VR Tourviewer now supports Oculus Go (beta) & Rift, Samsung Gear VR and Google Cardboard. Google Daydream support is added soon. The controllers of Oculus Go, Rift & Gear VR are supported as laser pointer. For more info: viewtopic.php?f=20&t=12901 or https://www.vrtourviewer.com
Last edited by 3DV on Thu Jun 07, 2018 11:01 pm, edited 1 time in total.
Ruud van Reenen
3DV - Real estate artist impressions and animations
VR Tourviewer - Experience Pano2VR tours on Oculus Go, Quest, Rift, Pico and Cardboard VR headsets
3DV - Real estate artist impressions and animations
VR Tourviewer - Experience Pano2VR tours on Oculus Go, Quest, Rift, Pico and Cardboard VR headsets
Firefox public update v55 supports WebVR out-of-the box. So it is not needed to use experimental nightly browser versions. Tested in Oculus Rift - works great! Hope Pano2VR can add WebVR support soon
Please check my recent tours at: https://www.tuur.ee/en
Any update on when WebVR support will be implemented?
Thanks,
Ben
Thanks,
Ben