View Issue Details

IDProjectCategoryView StatusLast Update
0000698Pano2VRMedia editorpublic2018-03-26 22:19
Reportermartin 
PrioritynormalSeverityfeatureReproducibilityhave not tried
Status resolvedResolutionfixed 
PlatformAllOSallOS Versionall
Product Version4.0 
Target Version6.0b1Fixed in Version6.0b1 
Summary0000698: Directional sound continuously play when changing nodes
Description

It has been requested that if different nodes have the same directional sound then it plays uninterrupted as you change nodes.

An example of this would be if there was two nodes, one closer to the same sound source than the other.
You could then set the node closer to the sound source to be louder while staying directional.
Requested by support e-mail: Wed, Mar 20, 2013 at 5:43 PM

TagsNo tags attached.
DocumentationNo

Activities

martin

martin

2018-03-09 13:01

tester   ~0001654

Tested with Version: 6.0 alpha pro 64bit Cocoa
Revision: 16738/5.9.4
Build date: Mar 8 2018, 14:42:48

The directional sound plays in all nodes using the same pan angle regardless if the node has the sound file or not.
Therefore the nodes without the file can not be configured.

Please see attached project. The directional sound is added to node one but plays in all nodes.

martin

martin

2018-03-09 13:01

tester  

sound.zip (1,201,382 bytes)
martin

martin

2018-03-26 22:19

tester   ~0001681

Tested with Version: 6.0 beta pro 64bit Cocoa
Revision: 16757/5.9.4
Build date: Mar 13 2018, 15:45:50
OK